Items where Subject is "W615 Animation Techniques"

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3D Environmental design 3D film 3D visualisation Advertising Animation Animation short film Audio-visuals Barbican Best Flame War Ever Black history Bruno Martelli C-level CGI Children's Literature Children's books Children's literature Cinema Cockfight Arena Computer games Computer gen Dance Darkgame Databases Deathstar Digital Media Digital painting Drones Eddo Stern Exhibition Faith Fantasy Festival promotion Film Film short Film studies Film theory Frequency Festival Gibson/Martelli Goldstation Human animation Identification in film Identification in videogames Identity Illustration Kinect Landlord Vigilante Lincolnshire Man Woman Dragon Marketing Memory Messenger Migration Mise-en-scene Performance Photography Pitch Roll Yaw Processing QQmore Refugees Revolution Romance Vietnam Ruth Gibson Science Fiction Special effects Summerbranch Swanquake Tekken Torture Tournament Theatre University of Lincoln Vermilion Lake Video art Videogame Design Videogames Videogames and Art Viewpoint Viewpoint in videogames Visitor Waco Resurrection Watch Me Move Wii Wiimotes Wizard Takes All World War 2 Young Adult Young Adult YA fantasy genre Young Adult fiction art art games audio production audio visual aviation bombing character design children's culture children's games children's play clapping games computer games dance digital art drama embodied movement embodiment frequency festival gesture igloo indie games interview machinima markerless markerless motion capture motion capture motion graphics motion tracking movement movement analysis movement archiving music musical performance musicianship narrative online communities perfomance performing arts playground games promo promoting promotional psychogeography research research methods set design sound design soundtrack sports trailer transmedia videogame artist videogame hardware videogames vidoegames and art virtual environments visual research visualisation
Number of items at this level: 186.

3D Environmental design

Batkin, Sean (1999) Robot heart. [Video]

3D film

Batkin, Sean (1999) Robot heart. [Video]

3D visualisation

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Advertising

Cooper, Graham and McSherry, David (2014) University of Lincoln cinema ad 2014. [Video]

Animation

Ahmed, Amr, Hassan, Adel, Hilton, Adrian and Mokhtarian, Farzin (2004) Enriching animation databases. In: Eurographics 2004, 30 Aug - 3 Sep 2004, Grenoble, France.

Batkin, Jane (2014) Rethinking the rabbit: revolution, identity and connection in Looney Tunes. In: Society of Animation Studies Conference, 'The Animator', Toronto, 16-19 June 2014, Toronto.

Cooper, Graham and McSherry, David (2011) Frequency Festival [promotional trailer 2011]. [Video]

Cooper, Graham and McSherry, David (2015) Frequency Festival [promotional trailer 2015]. [Video]

Cooper, Graham and McSherry, David (2014) University of Lincoln cinema ad 2014. [Video]

Cooper, Graham (2013) Royal and Derngate theatre presents: His Dark Materials. [Event, Show or Exhibition]

Walsh, Michelle and Donnelly, Hazel (2019) Lucky Like. Zamojski Film Festival, Poland.

Animation short film

Batkin, Sean (1999) Robot heart. [Video]

Audio-visuals

Cooper, Graham and McSherry, David (2014) University of Lincoln cinema ad 2014. [Video]

Barbican

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Best Flame War Ever

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Black history

King-Dorset, Rodreguez and Cooper, Graham (2007) Dance is us and dance is black. The Equiano Project, Birmingham.

Bruno Martelli

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

C-level

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

CGI

Batkin, Sean (1999) Robot heart. [Video]

Children's Literature

Weston, Robert Paul and Framestore, . (2014) Ghobbled by Ghorks. Penguin Random House / Razorbill. ISBN 9781595147509, 978-1595147509

Children's books

Weston, Robert Paul and Framestore, . (2013) The Creature Department. Penguin Random House / Razorbill. ISBN 978-1101611876

Weston, Robert Paul and Framestore, . (2014) Ghobbled by Ghorks. Penguin Random House / Razorbill. ISBN 9781595147509, 978-1595147509

Children's literature

Weston, Robert Paul and Framestore, . (2013) The Creature Department. Penguin Random House / Razorbill. ISBN 978-1101611876

Cinema

Cooper, Graham (2013) University of Lincoln [cinema advert 2013]. [Video]

Cooper, Graham and McSherry, David (2014) University of Lincoln cinema ad 2014. [Video]

Cockfight Arena

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Computer games

Batkin, Sean (1999) Robot heart. [Video]

Computer gen

Batkin, Sean (1999) Robot heart. [Video]

Dance

King-Dorset, Rodreguez and Cooper, Graham (2007) Dance is us and dance is black. The Equiano Project, Birmingham.

Darkgame

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Databases

Ahmed, Amr, Hassan, Adel, Hilton, Adrian and Mokhtarian, Farzin (2004) Enriching animation databases. In: Eurographics 2004, 30 Aug - 3 Sep 2004, Grenoble, France.

Deathstar

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Digital Media

Cooper, Graham (2014) Memory box (Graham Aged 8). [Event, Show or Exhibition]

Cooper, Graham and McSherry, David (2013) Frequency Festival [promotional trailer 2013]. [Video]

Digital painting

Cooper, Graham (2013) Royal and Derngate theatre presents: His Dark Materials. [Event, Show or Exhibition]

Drones

Coley, Rob, White, Joanna, McSherry, David and Cooper, Graham (2013) Airminded. [Event, Show or Exhibition]

Eddo Stern

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Exhibition

Cooper, Graham (2014) Memory box (Graham Aged 8). [Event, Show or Exhibition]

Faith

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Fantasy

Weston, Robert Paul and Framestore, . (2013) The Creature Department. Penguin Random House / Razorbill. ISBN 978-1101611876

Weston, Robert Paul and Framestore, . (2014) Ghobbled by Ghorks. Penguin Random House / Razorbill. ISBN 9781595147509, 978-1595147509

Festival promotion

Cooper, Graham and McSherry, David (2015) Frequency Festival [promotional trailer 2015]. [Video]

Film

Walsh, Michelle and Donnelly, Hazel (2019) Lucky Like. Zamojski Film Festival, Poland.

Film short

Batkin, Sean (1999) Robot heart. [Video]

Film studies

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Film theory

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Frequency Festival

Cooper, Graham and McSherry, David (2015) Frequency Festival [promotional trailer 2015]. [Video]

Cooper, Graham and McSherry, David (2013) Frequency Festival [promotional trailer 2013]. [Video]

Gibson/Martelli

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Goldstation

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Human animation

Ahmed, Amr Adel Hassan, Hilton, Adrian and Mokhtarian, Farzin (2004) Intuitive parametric synthesis of human animation. In: CASA04 Computer Animation and Social Agents 2004, 7-9 July 2004, Geneva, Switzerland.

Identification in film

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Identification in videogames

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Identity

Batkin, Jane (2014) Rethinking the rabbit: revolution, identity and connection in Looney Tunes. In: Society of Animation Studies Conference, 'The Animator', Toronto, 16-19 June 2014, Toronto.

Illustration

Weston, Robert Paul and Framestore, . (2013) The Creature Department. Penguin Random House / Razorbill. ISBN 978-1101611876

Weston, Robert Paul and Framestore, . (2014) Ghobbled by Ghorks. Penguin Random House / Razorbill. ISBN 9781595147509, 978-1595147509

Kinect

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Landlord Vigilante

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Lincolnshire

Coley, Rob, White, Joanna, McSherry, David and Cooper, Graham (2013) Airminded. [Event, Show or Exhibition]

Man Woman Dragon

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Marketing

Cooper, Graham (2013) University of Lincoln [cinema advert 2013]. [Video]

Cooper, Graham and McSherry, David (2014) University of Lincoln cinema ad 2014. [Video]

Memory

Cooper, Graham (2014) Memory box (Graham Aged 8). [Event, Show or Exhibition]

Messenger

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Migration

Walsh, Michelle and Donnelly, Hazel (2019) Lucky Like. Zamojski Film Festival, Poland.

Mise-en-scene

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Performance

King-Dorset, Rodreguez and Cooper, Graham (2007) Dance is us and dance is black. The Equiano Project, Birmingham.

Photography

Cooper, Graham (2014) Memory box (Graham Aged 8). [Event, Show or Exhibition]

Pitch Roll Yaw

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Processing

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

QQmore

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Refugees

Walsh, Michelle and Donnelly, Hazel (2019) Lucky Like. Zamojski Film Festival, Poland.

Revolution

Batkin, Jane (2014) Rethinking the rabbit: revolution, identity and connection in Looney Tunes. In: Society of Animation Studies Conference, 'The Animator', Toronto, 16-19 June 2014, Toronto.

Romance Vietnam

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Ruth Gibson

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Science Fiction

Weston, Robert Paul and Framestore, . (2013) The Creature Department. Penguin Random House / Razorbill. ISBN 978-1101611876

Weston, Robert Paul and Framestore, . (2014) Ghobbled by Ghorks. Penguin Random House / Razorbill. ISBN 9781595147509, 978-1595147509

Special effects

Weston, Robert Paul and Framestore, . (2013) The Creature Department. Penguin Random House / Razorbill. ISBN 978-1101611876

Weston, Robert Paul and Framestore, . (2014) Ghobbled by Ghorks. Penguin Random House / Razorbill. ISBN 9781595147509, 978-1595147509

Summerbranch

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Swanquake

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Tekken Torture Tournament

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Theatre

Cooper, Graham (2013) Royal and Derngate theatre presents: His Dark Materials. [Event, Show or Exhibition]

University of Lincoln

Cooper, Graham (2013) University of Lincoln [cinema advert 2013]. [Video]

Vermilion Lake

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Video art

Cooper, Graham and McSherry, David (2013) Frequency Festival [promotional trailer 2013]. [Video]

Videogame Design

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Videogames

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Videogames and Art

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Viewpoint

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Viewpoint in videogames

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Visitor

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Waco Resurrection

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Watch Me Move

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Wii

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Wiimotes

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Wizard Takes All

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

World War 2

Walsh, Michelle and Donnelly, Hazel (2019) Lucky Like. Zamojski Film Festival, Poland.

Young Adult

Weston, Robert Paul and Framestore, . (2013) The Creature Department. Penguin Random House / Razorbill. ISBN 978-1101611876

Weston, Robert Paul and Framestore, . (2014) Ghobbled by Ghorks. Penguin Random House / Razorbill. ISBN 9781595147509, 978-1595147509

Young Adult YA fantasy genre

Weston, Robert Paul and Framestore, . (2013) The Creature Department. Penguin Random House / Razorbill. ISBN 978-1101611876

Weston, Robert Paul and Framestore, . (2014) Ghobbled by Ghorks. Penguin Random House / Razorbill. ISBN 9781595147509, 978-1595147509

Young Adult fiction

Weston, Robert Paul and Framestore, . (2013) The Creature Department. Penguin Random House / Razorbill. ISBN 978-1101611876

Weston, Robert Paul and Framestore, . (2014) Ghobbled by Ghorks. Penguin Random House / Razorbill. ISBN 9781595147509, 978-1595147509

art

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

art games

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

audio production

Cooper, Graham and McSherry, David (2015) Frequency Festival [promotional trailer 2015]. [Video]

Cooper, Graham and McSherry, David (2013) Frequency Festival [promotional trailer 2013]. [Video]

audio visual

Cooper, Graham and McSherry, David (2015) Frequency Festival [promotional trailer 2015]. [Video]

aviation

Coley, Rob, White, Joanna, McSherry, David and Cooper, Graham (2013) Airminded. [Event, Show or Exhibition]

bombing

Coley, Rob, White, Joanna, McSherry, David and Cooper, Graham (2013) Airminded. [Event, Show or Exhibition]

character design

Batkin, Sean (1999) Robot heart. [Video]

children's culture

Mitchell, Grethe (2011) The game catcher. AHRC.

children's games

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

children's play

Mitchell, Grethe (2011) The game catcher. AHRC.

clapping games

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

computer games

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

dance

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

digital art

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

drama

Mitchell, Grethe (2011) The game catcher. AHRC.

embodied movement

Mitchell, Grethe (2011) The game catcher. AHRC.

embodiment

Mitchell, Grethe (2011) The game catcher. AHRC.

frequency festival

Cooper, Graham and McSherry, David (2011) Frequency Festival [promotional trailer 2011]. [Video]

gesture

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

igloo

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

indie games

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

interview

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

machinima

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

markerless

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

markerless motion capture

Mitchell, Grethe (2011) The game catcher. AHRC.

motion capture

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

motion graphics

Cooper, Graham and McSherry, David (2011) Frequency Festival [promotional trailer 2011]. [Video]

Cooper, Graham and McSherry, David (2015) Frequency Festival [promotional trailer 2015]. [Video]

Cooper, Graham and McSherry, David (2014) University of Lincoln cinema ad 2014. [Video]

motion tracking

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

movement

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

movement analysis

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

movement archiving

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

music

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

musical performance

Mitchell, Grethe (2011) The game catcher. AHRC.

musicianship

Mitchell, Grethe (2011) The game catcher. AHRC.

narrative

Batkin, Sean (1999) Robot heart. [Video]

online communities

Cooper, Graham and McSherry, David (2013) Frequency Festival [promotional trailer 2013]. [Video]

perfomance

Mitchell, Grethe (2011) The game catcher. AHRC.

performing arts

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

playground games

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

promo

Cooper, Graham and McSherry, David (2013) Frequency Festival [promotional trailer 2013]. [Video]

promoting

Cooper, Graham and McSherry, David (2014) University of Lincoln cinema ad 2014. [Video]

promotional

Cooper, Graham (2013) University of Lincoln [cinema advert 2013]. [Video]

Cooper, Graham and McSherry, David (2011) Frequency Festival [promotional trailer 2011]. [Video]

Cooper, Graham and McSherry, David (2013) Frequency Festival [promotional trailer 2013]. [Video]

psychogeography

Coley, Rob, White, Joanna, McSherry, David and Cooper, Graham (2013) Airminded. [Event, Show or Exhibition]

research

Mitchell, Grethe (2011) The game catcher. AHRC.

research methods

Mitchell, Grethe (2011) The game catcher. AHRC.

set design

Cooper, Graham (2013) Royal and Derngate theatre presents: His Dark Materials. [Event, Show or Exhibition]

sound design

Cooper, Graham and McSherry, David (2014) University of Lincoln cinema ad 2014. [Video]

soundtrack

Cooper, Graham and McSherry, David (2015) Frequency Festival [promotional trailer 2015]. [Video]

sports

Mitchell, Grethe (2011) The game catcher. AHRC.

trailer

Cooper, Graham and McSherry, David (2011) Frequency Festival [promotional trailer 2011]. [Video]

transmedia

Weston, Robert Paul and Framestore, . (2013) The Creature Department. Penguin Random House / Razorbill. ISBN 978-1101611876

Weston, Robert Paul and Framestore, . (2014) Ghobbled by Ghorks. Penguin Random House / Razorbill. ISBN 9781595147509, 978-1595147509

videogame artist

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

videogame hardware

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

videogames

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

vidoegames and art

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

virtual environments

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

visual research

Mitchell, Grethe (2011) The game catcher. AHRC.

visualisation

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

This list was generated on Wed May 31 11:09:58 2023 BST.