Items where Creator is "Headleand, Chris"

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Number of items: 22.

Article

Williams, Benjamin, Ritsos, Panagiotis D. and Headleand, Chris (2020) Virtual Forestry Generation: Evaluating Models for Tree Placement in Games. Computers, 9 (1). p. 20. ISSN 2073-431X

Jacobs, Lisa, Parke, Adrian, Ziegler, Fenja, Headleand, Chris and De angeli, Antonella (2020) Learning at school through to university: the educational experiences of students with dyslexia at one UK higher education institution. Disability & Society . ISSN 0968-7599

ap Cenydd, Llyr and Headleand, Christopher J. (2019) Movement Modalities in Virtual Reality: A Case Study from Ocean Rift Examining the Best Practices in Accessibility, Comfort, and Immersion. IEEE Consumer Electronics Magazine, 8 (1). pp. 30-35. ISSN 2162-2248

Roberts, Jonathan C., Ritsos, Panagiotis D., Jackson, James R. and Headleand, Christopher (2018) The Explanatory Visualization Framework: an active learning framework for teaching creative computing using explanatory visualizations. IEEE transactions on visualization and computer graphics, 24 (1). pp. 791-801. ISSN 1077-2626

John, Nigel W., Pop, Serban R., Day, Thomas, Ritsos, Panagiotis D. and Headleand, Chris (2017) The implementation and validation of a virtual environment for training powered wheelchair manoeuvres. IEEE Transactions on Visualization and Computer Graphics, 24 (5). pp. 1867-1876. ISSN 1077-2626

Roberts, J. C., Headleand, C. and Ritsos, P. D. (2015) Sketching designs using the Five Design-Sheet methodology. Visualization and Computer Graphics, IEEE Transactions on, 22 (1). pp. 419-428. ISSN 1077-2626

Book Section

Headleand, Christopher J., Jackson, James, Williams, Ben, Priday, Lee, Teahan, William J. and Ap Cenydd, LLyr (2016) How the perceived identity of a NPC companion influences player behavior. In: Transactions on Computational Science XXVIII. Lecture Notes in Computer Science, 9590 . Springer, pp. 88-107. ISBN 9783662530894, 9783662530900

Paper or Report

Headleand, Chris (2019) Streaming with Students. Manual. University of Lincoln.

Conference or Workshop contribution

Godfrey, Reece, Rimmer, Matthew, Headleand, Chris and Fox, Charles (2022) RhythmTrain: making rhythmic sight reading training fun. In: International Computer Music Conference, 3-7 July 2022, Limerick, Ireland.

Williams, Benjamin, Garton, Alexandra and Headleand, Chris (2020) Exploring Visuo-haptic Feedback Congruency in Virtual Reality. In: International Conference on Cyberworlds, 29 September - 31 October 2020.

Williams, Benjamin and Headleand, Chris (2019) Evaluating Models for Virtual Forestry Generation and Tree Placement in Games. In: Computer Graphics and Visual Computing (CGVC), Bedfordshire.

Harrington, Jake and Headleand, Christopher (2019) A Somatic Approach to Combating Cybersickness Utilising Airflow Feedback. In: Computer Graphics and Visual Computing (CGVC), Bangor Wales.

Cenydd, Llyr ap and Headleand, Chris (2019) Optimising Underwater Environments for Mobile VR. In: Computer Graphics and Visual Computing (CGVC), 12th - 13th September 2019, Bangor Wales.

Roberts, Jonathan C., Ritsos, Panagiotis D. and Headleand, Chris (2017) Experience and guidance for the use of sketching and low-fidelity visualisation-design in teaching. In: Pedagogy of Data Visualization workshop at IEEE VIS 2017, 1 - 6 October 2017, Phoenix, Arizona.

Hall, Jason Andrew, Williams, Benjamin and Headleand, Christopher J (2017) Artificial folklore for simulated religions. In: 2017 International Conference on Cyberworlds (CW), 20 - 22 September 2017, Chester, UK.

Day, Thomas, Headleand, Christopher, Pop, Serban, John, Nigel and Dobson, William (2017) Using virtual reality to experience different powered wheelchair configurations. In: International Conference on Cyberworlds (CW), 20 - 22 September 2017, Chester, UK.

Williams, Benjamin and Headleand, Christopher J. (2017) A time-line approach for the generation of simulated settlements. In: 2017 International Conference on Cyberworlds (CW), 20 - 22 September 2017, Chester, UK.

Headleand, Chris and De angeli, Antonella (2017) Ethical encounters with autonomous agents. In: Ethical Encounters in HCI workshop at CHI2017, 6 - 11 May 2017, Denver, Colorado.

Roberts, Jonathan C., Jackson, J. R., Headleand, Chris and Ritsos, Panagiotis D. (2016) Creating explanatory visualizations of algorithms for active learning. In: IEEE Conference on Visualization (IEEE VIS 2016), 23 - 28 October 2016, Baltimore, MD, USA.

Headleand, Christopher J. and Teahan, William (2016) Action selection through affective states modelling. In: SAI Computing Conference (SAI), 2016, 13 - 15 July 2016, London, UK.

Headleand, Christopher J. and Teahan, William (2016) Towards ethical robots: revisiting Braitenberg's vehicles. In: SAI Computing Conference (SAI), 2016, 13 - 15 July 2016, London, UK.

Headleand, Chris, Day, Thomas, Pop, Serban, Ritsos, Panagiotis and John, Nigel (2016) A cost-effective virtual environment for simulating and training powered wheelchairs manoeuvres. In: MMVR 22, 7 - 9 April 2016, Los Angeles.

This list was generated on Tue Sep 27 05:53:19 2022 BST.