PURE FLOW: Gallery installation / mobile application

Rowland, Duncan and Connor, K. (2012) PURE FLOW: Gallery installation / mobile application. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 7624 L . pp. 445-452. ISSN 0302-9743

Full content URL: http://dx.doi.org/10.1007/978-3-642-34292-9_33

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Item Type:Article
Item Status:Live Archive

Abstract

This paper describes the two phase development of the digital art piece PURE FLOW The first deployment of this work was as a gallery based exhibit in which digital noise sampled from the Global Positioning System was exposed as dynamic sound and projected visual displays The second piece extended these initial themes onto a handheld platform (iPhone) whereby the user could continually sample digital noise from positioning systems at their surrounding environment and generate an audio and visual experience specifically created for their immediate location Aesthetic considerations are described along with implementation details leading to general reflections relating to collaborations between artists and technical specialists © 2012 Springer-Verlag Berlin Heidelberg.

Additional Information:Conference of 9th International Conference on Advances in Computer Entertainment, ACE 2012; Conference Date: 3 November 2012 through 5 November 2012; Conference Code: 93583
Keywords:Aesthetics, Cultural Computing, Digital art, Digital noise, Handhelds, Mobile and Ubiquitous Entertainment, Positioning system, Surrounding environment, Technical specialists, Two phase, Visual arts, Visual display, Acoustic noise, Arts computing, Ubiquitous computing, Audio acoustics
Subjects:G Mathematical and Computer Sciences > G400 Computer Science
Divisions:College of Science > School of Computer Science
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ID Code:8701
Deposited On:09 Apr 2013 07:29

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