Computer game technology, collaborative software environments and participatory design

Doughty, M.A. and O'Coill, C (2005) Computer game technology, collaborative software environments and participatory design. In: IADIS International Conference: Web Based Communities 2005, 23-25 February 2005, Algarve, Portugal.

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Item Type:Conference or Workshop contribution (Paper)
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Abstract

This paper presents a project that explores the possibilities for the use of computer game technologies in the participatory design process. Interactive 3D environments designed with the Virtools development environment were used in a Home Zone consultation process, which allowed participants to navigate, explore and contribute to proposed developments to their residential environment. These technologies were observed to benefit the participatory design process in some areas, namely the visualization and contextualizing of the developments, but also presented traditional technological barriers in others. While these barriers did not completely remove the participants from the process, they reduced the apparent level of engagement of these participants with the process. This paper concludes that the technology overall, is a positive addition to the participatory design process, and while there is still much research to be undertaken, it has many more potential applications in related areas.

Additional Information:This paper presents a project that explores the possibilities for the use of computer game technologies in the participatory design process. Interactive 3D environments designed with the Virtools development environment were used in a Home Zone consultation process, which allowed participants to navigate, explore and contribute to proposed developments to their residential environment. These technologies were observed to benefit the participatory design process in some areas, namely the visualization and contextualizing of the developments, but also presented traditional technological barriers in others. While these barriers did not completely remove the participants from the process, they reduced the apparent level of engagement of these participants with the process. This paper concludes that the technology overall, is a positive addition to the participatory design process, and while there is still much research to be undertaken, it has many more potential applications in related areas.
Keywords:Games computing, Collaborative software environments, Software design, Software development
Subjects:G Mathematical and Computer Sciences > G610 Software Design
Divisions:College of Science > School of Computer Science
ID Code:80
Deposited On:22 Feb 2006

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