The game catcher: a computer game and research tool for embodied movement

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

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Item Type:Book Section
Item Status:Live Archive

Abstract

Drawing on Childhood Studies, Game Studies, Multimodality theory and on interactive design and movement notation in dance and folklore - this chapter discusses the conceptualisation, design, development and testing of the "Game Catcher", an innovative combined motion tracking research tool and computer game, produced as an experimental cultural intervention with the aim of creating a new form of computer game and as a tool to assist and augment field, ethnographic and folklore research into children's movement, particularly the embodied movement of playground games and activities. The development of the "Game Catcher" was led by Grethe Mitchell and produced as part of the AHRC Beyond Text funded project "Children's Playground Games and Songs in the New Media Age".

Keywords:Children, Childhood Studies, Game Studies, Multimodality theory, transduction, movement, movement notation, folklore studies, motion tracking, markerless, computer game, videogame, ethnographic research, movement research, folklore research, embodied movement, children's play, children's games, playground, playground games, playground cultures, children's play cultures, Kinect, Wii, affordance, Processing, clapping games, videogame hardware, videogame design, computer game design, interactive design, motion capture, markerless motion capture
Subjects:X Education > X320 Academic studies in Primary Education
G Mathematical and Computer Sciences > G440 Human-computer Interaction
W Creative Arts and Design > W510 Choreography
W Creative Arts and Design > W212 Multimedia Design
L Social studies > L900 Others in Social studies
L Social studies > L390 Sociology not elsewhere classified
W Creative Arts and Design > W500 Dance
L Social studies > L610 Social and Cultural Anthropology
L Social studies > L990 Social studies not elsewhere classified
L Social studies > L300 Sociology
W Creative Arts and Design > W400 Drama
W Creative Arts and Design > W280 Interactive and Electronic Design
X Education > X210 Research skills
P Mass Communications and Documentation > P304 Electronic Media studies
W Creative Arts and Design > W310 Musicianship/Performance studies
W Creative Arts and Design > W520 Body Awareness
X Education > X390 Academic studies in Education not elsewhere classified
G Mathematical and Computer Sciences > G450 Multi-media Computing Science
X Education > X300 Academic studies in Education
Divisions:College of Arts > Lincoln School of Film & Media > Lincoln School of Film & Media (Media)
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ID Code:7998
Deposited On:10 Mar 2013 22:29

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