Videogame art: remixing, reworking and other interventions

Mitchell, Grethe and Clarke, Andy (2003) Videogame art: remixing, reworking and other interventions. In: Level Up. Utrecht University, Utrecht, pp. 338-348. ISBN 9039335508

Full content URL: http://www.digra.org/dl/db/05163.36114.pdf

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Videogame Art: remixing, reworking and other interventions
Copyright © 2003 by authors, Utrecht University and Digital Games Research Association (DiGRA). All rights reserved. Except for the quotation of short passages for the purpose of criticism and review, no part of this publication may be reproduced or utilized in any forms or by any means, electronic or mechanical, including photocopying, filming, recording, or by any information storage and retrieval system, without permission in writing from the copyright holders.
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Abstract

This chapter explores some of the areas of intersection between videogames and both digital and non-digital art practice. By looking at examples of art practice drawn from videogames, it outlines some of the categories and so provides an overview of this area, placing it within the wider context of contemporary and historical art practice. The chapter explores the tendency for mucyh of this work to have elements of subversion or "détournement" whilst also identifying areas of tension in the appropriation of videogames as material for art practice.

Additional Information:This chapter explores some of the areas of intersection between videogames and both digital and non-digital art practice. By looking at examples of art practice drawn from videogames, it outlines some of the categories and so provides an overview of this area, placing it within the wider context of contemporary and historical art practice. The chapter explores the tendency for mucyh of this work to have elements of subversion or "détournement" whilst also identifying areas of tension in the appropriation of videogames as material for art practice.
Keywords:videogames, art, digital art, appropriation, subversion, patch, mod, modding, machinima, détournement, remixing
Subjects:P Mass Communications and Documentation > P304 Electronic Media studies
W Creative Arts and Design > W190 Fine Art not elsewhere classified
W Creative Arts and Design > W990 Creative Arts and Design not elsewhere classified
W Creative Arts and Design > W212 Multimedia Design
W Creative Arts and Design > W280 Interactive and Electronic Design
Divisions:College of Arts > Lincoln School of Film & Media > Lincoln School of Film & Media (Media)
ID Code:7983
Deposited On:10 Mar 2013 09:07

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