Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095
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Item Type: | Book Section |
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Item Status: | Live Archive |
Abstract
This chapter analyses the 'mise-en-scene' of videogames in the context of film theory and practice, concentrating in particular on the use of viewpoint in videogames.
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