Game catcher: playing, recording and archiving playground games

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Full content URL: http://www.museumsetc.com/

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Item Type:Book Section
Item Status:Live Archive

Abstract

This chapter is a case study in the design and development of the "Game Catcher" - a prototype computer game developed by Grethe Mitchell and Andy Clarke as part of the AHRC Beyond Text Programme large grant project "Children's Playground Games and Songs in the New Media Age". The "Game Catcher" allows the recording, playback, archiving and analysis of playground games in 3D. Here, we examine the technology behind the "Game Catcher" and the key academic and editorial challenges in making it both enjoyable to children as a game and useful to researchers as an archiving tool.

Additional Information:This chapter is a case study in the design and development of the "Game Catcher" - a prototype computer game developed by Grethe Mitchell and Andy Clarke as part of the AHRC Beyond Text Programme large grant project "Children's Playground Games and Songs in the New Media Age". The "Game Catcher" allows the recording, playback, archiving and analysis of playground games in 3D. Here, we examine the technology behind the "Game Catcher" and the key academic and editorial challenges in making it both enjoyable to children as a game and useful to researchers as an archiving tool.
Keywords:Computer games, videogames, Kinect, childrens' games, clapping games, motion capture, Wii, Wiimote, 3D visualisation, playground games, archiving movement, movement analysis, visualisation, OpenNI, Processing
Subjects:X Education > X320 Academic studies in Primary Education
W Creative Arts and Design > W213 Visual Communication
L Social studies > L990 Social studies not elsewhere classified
G Mathematical and Computer Sciences > G440 Human-computer Interaction
W Creative Arts and Design > W212 Multimedia Design
W Creative Arts and Design > W280 Interactive and Electronic Design
X Education > X210 Research skills
P Mass Communications and Documentation > P304 Electronic Media studies
X Education > X390 Academic studies in Education not elsewhere classified
L Social studies > L610 Social and Cultural Anthropology
G Mathematical and Computer Sciences > G450 Multi-media Computing Science
G Mathematical and Computer Sciences > G740 Computer Vision
P Mass Communications and Documentation > P132 Archive studies
Divisions:College of Arts > Lincoln School of Humanities
ID Code:7776
Deposited On:28 Feb 2013 14:07

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