Training disaster communication by means of serious games in virtual environments

Haferkamp, Nina, Kraemer, Nicole, Linehan, Conor and Schembri, Massimiliano (2011) Training disaster communication by means of serious games in virtual environments. Entertainment Computing, 2 (2). pp. 81-88. ISSN 1875-9521

Full content URL: http://dx.doi.org/10.1016/j.entcom.2010.12.009

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Training disaster communication by means of serious games in virtual environments
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Abstract

The training of social skills in organizational settings has become more and more important for an effective communicative exchange between members of staff. Especially in companies where the line of communication has to be fast and unmistakable, e.g. in crisis management units, the regular training of communication skills is therefore indispensable. The DREAD-ED project proposes an innovative, technology-based teaching methodology to meet these needs. The methodology provides a serious game which enables its users to train soft skills in a virtual environment under safe conditions. The current paper presents the results of two trials conducted with crisis managers and university students in Germany.

Keywords:serious games, educational games, soft skills, communication training, disaster management
Subjects:G Mathematical and Computer Sciences > G440 Human-computer Interaction
X Education > X990 Education not elsewhere classified
Divisions:College of Science > School of Computer Science
ID Code:4020
Deposited On:13 Feb 2011 20:01

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