Exploring Gesture Recognition in the Virtual Reality Space

Gilliam, Marlon (2019) Exploring Gesture Recognition in the Virtual Reality Space. MRes thesis, University of Lincoln.

Exploring Gesture Recognition in the Virtual Reality Space
Gilliam, Marlon Computer Science - 12.2019.pdf - Whole Document

Item Type:Thesis (MRes)
Item Status:Live Archive


This thesis presents two novel modifications to a gesture recognition systemfor virtual reality devices and applications. In doing this it evaluates usersmovements in VR when presented with gestures and uses this information todevelop a continuous tracking system that can detect the start and end of gestures.It also expands on previous work with gestures in games with an implementationof an adaptive database system that has been seen to improve accuracy rates.The database allows users to immediately start using the system with no priortraining and will improve accuracy rates as they spend more time in the game.Furthermore it evaluates both the explicit and continuous recognition systemsthrough user based studies. The results from these studies show promise for theusability of gesture based interaction systems for VR devices in the future. Theyalso provide findings that suggest that for the use case of games continuous systemcould be too cumbersome for users.

Divisions:College of Science > School of Computer Science
ID Code:39864
Deposited On:22 Jan 2020 11:53

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