AutoJam: exploring interactive music experiences in stop-and-go traffic

Krome, Sven, Batty, Joshua, Greuter, Stefan and Holopainen, Jussi (2017) AutoJam: exploring interactive music experiences in stop-and-go traffic. In: Designing Interactive Systems, 10 - 14 June 2017, Edinburgh.

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Item Type:Conference or Workshop contribution (Paper)
Item Status:Live Archive


AutoJam is an interactive music listening experience played on an inactive steering wheel of an autonomous car. By designing AutoJam, our aim was to make in-car music interactive and align music creation with the progression of the traffic situation. Besides being a fun and creative activity for frustrating stop-and-go traffic, AutoJam helps to understand the building blocks of in-car performances. In order to explore the impact of AutoJam, we conducted an in-situ user study with 14 participants. From the findings, we constructed a map of experiential dimensions of AutoJam and found that player's experience, constitute itself through a continuous shifting between those dimensions. Reflecting on this process, we discuss four building blocks of in-car performances. Ultimately, this work aims to frame autonomous driving in difficult traffic as a creative and playful activity promoting situational awareness and musical expression.

Keywords:Autonomous driving, games, Game Design
Subjects:G Mathematical and Computer Sciences > G440 Human-computer Interaction
Divisions:College of Science > School of Computer Science
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ID Code:28448
Deposited On:02 Oct 2017 16:28

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