Bordin, Silvia, Zancanaro, Massimo and De angeli, Antonella (2013) Touching dante: A proximity-based paradigm for tabletop browsing. In: Biannual Conference of the Italian Chapter of SIGCHI, 16-20 September 2013, Trento, Italy.
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Item Type: | Conference or Workshop contribution (Paper) |
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Item Status: | Live Archive |
Abstract
We present the design of a proximity-based interaction paradigm for browsing complex information. This paradigm builds on the intrinsic characteristics of interactive tabletops, namely their physical spatial dimension, direct-touch input modality and affordance for multi-user interaction. To validate such a proposal, we developed a prototypical application about Dante's Inferno, due to the complexity, vastness and universality of this classic and to the availability of partially-structured data about the relationships between characters. Four pairs of users were involved in a user study to assess qualitatively whether the interaction paradigm would help them in collaboratively browsing a collection of data. Preliminary results are encouraging: the proposed paradigm is easily understood, is perceived as simple while still engaging, allows for collaborative learning while not forcing it, and helps highlighting and remembering connections among data.
Keywords: | Interactive devices, Collaborative learning, CSCL, Interaction paradigm, Interactive tabletop, Intrinsic characteristics, Multi-user interaction, Natural user interfaces, Proximity-based interaction, User interfaces |
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Subjects: | G Mathematical and Computer Sciences > G400 Computer Science |
Divisions: | College of Science > School of Computer Science |
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ID Code: | 25488 |
Deposited On: | 03 May 2017 14:48 |
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