Introducing pattern cards for mixed reality game design

Wetzel, Richard (2014) Introducing pattern cards for mixed reality game design. In: Third Workshop on Design Patterns in Games, 3 - 7 April 2014, Sailing from Fort Lauderdale, Fl.

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Item Type:Conference or Workshop contribution (Paper)
Item Status:Live Archive


This paper describes a set of playing cards creating a pattern language for designing Mixed Reality games. The deck of cards was used in a two-week workshop with users inexperienced in the field of Mixed Reality game design. The paper talks about the design process that led to the current version of the cards and presents positive initial findings resulting from the workshop regarding the applicability and usefulness of the cards.

Keywords:ideation cards, mixed reality, Computer games, JCOpen
Subjects:G Mathematical and Computer Sciences > G440 Human-computer Interaction
Divisions:College of Science > School of Computer Science
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ID Code:24600
Deposited On:16 Mar 2017 13:20

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