Involving children and young adults with complex needs in game design

Gerling, Kathrin, Linehan, Conor, Waddington, Jonathan , Kalyn, Michael and Evans, Adam (2015) Involving children and young adults with complex needs in game design. In: CHI 2015 Workshop on Ethical Encounters in HCI: Research in Sensitive Settings, 18 - 19 April 2015, Seoul, Republic of Korea.

CHI2015_Ethics_GerlingLinehanWaddingtonKalynEvans.pdf - Whole Document

Item Type:Conference or Workshop contribution (Presentation)
Item Status:Live Archive


Involving young people with complex needs in game design can be a challenging research endeavor, particularly when working within a school context. In this paper, we discuss findings from two case studies where we worked with young adults with visual impairment, and young people with mobility disabilities. We focus on ethical challenges that emerged during the research process, and we discuss management strategies to foster the establishment of inclusive and engaging field research into video games for young people with complex needs.

Keywords:accessibility, game design, participatory design, complex needs
Subjects:G Mathematical and Computer Sciences > G440 Human-computer Interaction
Divisions:College of Science > School of Computer Science
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ID Code:16663
Deposited On:10 Feb 2015 12:46

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