Items where Subject is "X Education > X210 Research skills"

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3-D 3D visualisation Academic Identities Advice Architecture Career progression Childhood Studies Children Children's games Children's play Children's rhymes Children's songs Clapping games Clinical academic nurses Collaborative learning Collaborative working Collective Intelligence Communication Computer games Critical realism Drawing Education Ethnography Evaluation Experience Fine Arts Folklore Studies Game Studies Helping Higher Education Historical diaries Humanities Information Sharing International research Kinect Knowledge Linguistic structure Medical ethics Multimodality theory Narrative Narrative and research Network Society Nurse education OpenNI PDSA cycles Perception Processing Quality Improvement methods Research Research and nursing Researching diaries SPC charts Shadows Social Bookmarking Sociology of Childhood South Africa Stability Storytelling Systems Universal Turing machines Web 2.0 Wii Wiimote Wiimotes academic audiences academic books academic publishing academic style academic writing adolescents / youth affordance archiving movement article bmjconvert children's culture children's games children's play children's play cultures childrens' games clapping games colloquialism communicating research communications computer game computer game design computer games conference papers dance drama editing embodied movement embodiment ethnographic research folklore research folklore studies gesture higher education research interactive design jargon lectures markerless markerless motion capture modernism motion capture motion tracking movement movement analysis movement archiving movement notation movement research music musical performance musicianship narrative research method observation research perfomance performing arts playground playground cultures playground games post-modernism postmodernism presentations proof reading publishing articles qualitative research reliability and validity research research method research methods research writing speeches sports tenses theory thesis transduction videogame videogame design videogame hardware videogames visual data visual research visualisation writing
Number of items at this level: 192.

3-D

Pepper, Andrew T. (2012) Spatial mark making: ‘drawn’ marks ‘off’ the surface – a series of workshops. Drawing Research Network Conference, Loughborough University, Proceedings . ISSN UNSPECIFIED

3D visualisation

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Academic Identities

Brew, Angela and Boud, David and Lucas, Lisa and Crawford, Karin (2011) Reflexive deliberation in international research collaboration. In: Society for Research in Higher Education (SRHE) Annual Conference, 7th - 9th December 2011, Newport, South Wales. (Unpublished)

Advice

de Zeeuw, Gerard (2003) Helping others: project or research? Journal of Community & Applied Social Psychology, 13 (6). pp. 496-503. ISSN UNSPECIFIED

Architecture

Watt, Kathleen (2005) Reconciling creativity and research: formal research training as a foundation for architectural design doctorates. In: 'The Unthinkable Doctorate' at Sint-Lucas, 14-16 Apr 2005, Brussels.

Career progression

Butterworth, Tony and Jackson, Christine (2006) Developing the best research professionals. Qualified graduate nurses: recommendations for preparing and supporting clinical academic nurses of the future. Report of the UKCRC Sub Committee for Nurses in Clinical Research (Workforce). Project Report. UK Clinical Research Collaboration, United Kingdom.

Childhood Studies

Mitchell, Grethe (2013) Cultures enfantines: universalité et diversité [edited by A. Arleo and J. Delalande, Rennes France: Presses Universitaires de Rennes, 2010][review of]. International Journal of Play, 2 (1). pp. 52-55. ISSN 2159-4937

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Children

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Children's games

Mitchell, Grethe (2013) Cultures enfantines: universalité et diversité [edited by A. Arleo and J. Delalande, Rennes France: Presses Universitaires de Rennes, 2010][review of]. International Journal of Play, 2 (1). pp. 52-55. ISSN 2159-4937

Children's play

Mitchell, Grethe (2013) Cultures enfantines: universalité et diversité [edited by A. Arleo and J. Delalande, Rennes France: Presses Universitaires de Rennes, 2010][review of]. International Journal of Play, 2 (1). pp. 52-55. ISSN 2159-4937

Children's rhymes

Mitchell, Grethe (2013) Cultures enfantines: universalité et diversité [edited by A. Arleo and J. Delalande, Rennes France: Presses Universitaires de Rennes, 2010][review of]. International Journal of Play, 2 (1). pp. 52-55. ISSN 2159-4937

Children's songs

Mitchell, Grethe (2013) Cultures enfantines: universalité et diversité [edited by A. Arleo and J. Delalande, Rennes France: Presses Universitaires de Rennes, 2010][review of]. International Journal of Play, 2 (1). pp. 52-55. ISSN 2159-4937

Clapping games

Mitchell, Grethe (2013) Cultures enfantines: universalité et diversité [edited by A. Arleo and J. Delalande, Rennes France: Presses Universitaires de Rennes, 2010][review of]. International Journal of Play, 2 (1). pp. 52-55. ISSN 2159-4937

Clinical academic nurses

Butterworth, Tony and Jackson, Christine (2006) Developing the best research professionals. Qualified graduate nurses: recommendations for preparing and supporting clinical academic nurses of the future. Report of the UKCRC Sub Committee for Nurses in Clinical Research (Workforce). Project Report. UK Clinical Research Collaboration, United Kingdom.

Collaborative learning

Brew, Angela and Boud, David and Lucas, Lisa and Crawford, Karin (2011) Reflexive deliberation in international research collaboration. In: Society for Research in Higher Education (SRHE) Annual Conference, 7th - 9th December 2011, Newport, South Wales. (Unpublished)

Collaborative working

Brew, Angela and Boud, David and Lucas, Lisa and Crawford, Karin (2011) Reflexive deliberation in international research collaboration. In: Society for Research in Higher Education (SRHE) Annual Conference, 7th - 9th December 2011, Newport, South Wales. (Unpublished)

Collective Intelligence

Thayne, Martyn (2012) Power of the multitude: using social media for collaborative research. International Journal of Instructional Technology and Distance Learning, 9 (8). pp. 25-30. ISSN 1550-6908

Communication

Mendy, John P. and Vahl, Martha (2007) An exploration of the use of stories in research and organising a conference. Systemica: journal of the Dutch systems group, 15 . pp. 85-91. ISSN 0167-9961

Computer games

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Critical realism

Crawford, Karin and Wright, Jenny (2010) 'From 'wickedity' to tameness? Reflections on the application of critical realism to researching higher education'. In: Higher Education Close-up 5, 20-22 July 2010, Lancaster University, England.

Drawing

Pepper, Andrew T. (2012) Spatial mark making: ‘drawn’ marks ‘off’ the surface – a series of workshops. Drawing Research Network Conference, Loughborough University, Proceedings . ISSN UNSPECIFIED

Education

Wood, Jamie (2010) Inquiry-based learning in the arts: a meta-analytical study. Project Report. University of Sheffield, Sheffield.

Ethnography

Mitchell, Grethe (2013) Cultures enfantines: universalité et diversité [edited by A. Arleo and J. Delalande, Rennes France: Presses Universitaires de Rennes, 2010][review of]. International Journal of Play, 2 (1). pp. 52-55. ISSN 2159-4937

Evaluation

Wood, Jamie (2010) Inquiry-based learning in the arts: a meta-analytical study. Project Report. University of Sheffield, Sheffield.

Experience

de Zeeuw, Gerard (2003) Helping others: project or research? Journal of Community & Applied Social Psychology, 13 (6). pp. 496-503. ISSN UNSPECIFIED

Fine Arts

Pepper, Andrew T. (2012) Spatial mark making: ‘drawn’ marks ‘off’ the surface – a series of workshops. Drawing Research Network Conference, Loughborough University, Proceedings . ISSN UNSPECIFIED

Folklore Studies

Mitchell, Grethe (2013) Cultures enfantines: universalité et diversité [edited by A. Arleo and J. Delalande, Rennes France: Presses Universitaires de Rennes, 2010][review of]. International Journal of Play, 2 (1). pp. 52-55. ISSN 2159-4937

Game Studies

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Helping

de Zeeuw, Gerard (2003) Helping others: project or research? Journal of Community & Applied Social Psychology, 13 (6). pp. 496-503. ISSN UNSPECIFIED

Higher Education

Wood, Jamie (2010) Inquiry-based learning in the arts: a meta-analytical study. Project Report. University of Sheffield, Sheffield.

Historical diaries

Foo, Yee-Wah (2006) Diary research skills. In: The 3rd International Conference: Organisation Performance and Change., April 7-8 2006, University of Lincoln. (Unpublished)

Humanities

Wood, Jamie (2010) Inquiry-based learning in the arts: a meta-analytical study. Project Report. University of Sheffield, Sheffield.

Information Sharing

Thayne, Martyn (2012) Power of the multitude: using social media for collaborative research. International Journal of Instructional Technology and Distance Learning, 9 (8). pp. 25-30. ISSN 1550-6908

International research

Brew, Angela and Boud, David and Lucas, Lisa and Crawford, Karin (2011) Reflexive deliberation in international research collaboration. In: Society for Research in Higher Education (SRHE) Annual Conference, 7th - 9th December 2011, Newport, South Wales. (Unpublished)

Kinect

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Knowledge

de Zeeuw, Gerard (2003) Helping others: project or research? Journal of Community & Applied Social Psychology, 13 (6). pp. 496-503. ISSN UNSPECIFIED

Linguistic structure

de Zeeuw, Gerard (2003) Helping others: project or research? Journal of Community & Applied Social Psychology, 13 (6). pp. 496-503. ISSN UNSPECIFIED

Medical ethics

Howard, David (2004) Gaining approval for research in health and social care in the UK. Journal of Orthopaedic Nursing, 8 (2). pp. 109-113. ISSN 1361-3111

Multimodality theory

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Narrative

Mendy, John P. and Vahl, Martha (2007) An exploration of the use of stories in research and organising a conference. Systemica: journal of the Dutch systems group, 15 . pp. 85-91. ISSN 0167-9961

Narrative and research

Mendy, John P. and Vahl, Martha (2007) An exploration of the use of stories in research and organising a conference. Systemica: journal of the Dutch systems group, 15 . pp. 85-91. ISSN 0167-9961

Network Society

Thayne, Martyn (2012) Power of the multitude: using social media for collaborative research. International Journal of Instructional Technology and Distance Learning, 9 (8). pp. 25-30. ISSN 1550-6908

Nurse education

Butterworth, Tony and Jackson, Christine (2006) Developing the best research professionals. Qualified graduate nurses: recommendations for preparing and supporting clinical academic nurses of the future. Report of the UKCRC Sub Committee for Nurses in Clinical Research (Workforce). Project Report. UK Clinical Research Collaboration, United Kingdom.

OpenNI

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

PDSA cycles

Davy, Zowie (2010) Education for quality improvement projects for general practice registrars (EQuIP- GPR): educational intervention and evaluation. Project Report. Unpublished. (Unpublished)

Perception

Pepper, Andrew T. (2012) Spatial mark making: ‘drawn’ marks ‘off’ the surface – a series of workshops. Drawing Research Network Conference, Loughborough University, Proceedings . ISSN UNSPECIFIED

Processing

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Quality Improvement methods

Davy, Zowie (2010) Education for quality improvement projects for general practice registrars (EQuIP- GPR): educational intervention and evaluation. Project Report. Unpublished. (Unpublished)

Research

Howard, David (2004) Gaining approval for research in health and social care in the UK. Journal of Orthopaedic Nursing, 8 (2). pp. 109-113. ISSN 1361-3111

Thayne, Martyn (2012) Power of the multitude: using social media for collaborative research. International Journal of Instructional Technology and Distance Learning, 9 (8). pp. 25-30. ISSN 1550-6908

Watt, Kathleen (2005) Reconciling creativity and research: formal research training as a foundation for architectural design doctorates. In: 'The Unthinkable Doctorate' at Sint-Lucas, 14-16 Apr 2005, Brussels.

de Zeeuw, Gerard (2003) Helping others: project or research? Journal of Community & Applied Social Psychology, 13 (6). pp. 496-503. ISSN UNSPECIFIED

Research and nursing

Butterworth, Tony and Jackson, Christine (2006) Developing the best research professionals. Qualified graduate nurses: recommendations for preparing and supporting clinical academic nurses of the future. Report of the UKCRC Sub Committee for Nurses in Clinical Research (Workforce). Project Report. UK Clinical Research Collaboration, United Kingdom.

Researching diaries

Foo, Yee-Wah (2006) Diary research skills. In: The 3rd International Conference: Organisation Performance and Change., April 7-8 2006, University of Lincoln. (Unpublished)

SPC charts

Davy, Zowie (2010) Education for quality improvement projects for general practice registrars (EQuIP- GPR): educational intervention and evaluation. Project Report. Unpublished. (Unpublished)

Shadows

Pepper, Andrew T. (2012) Spatial mark making: ‘drawn’ marks ‘off’ the surface – a series of workshops. Drawing Research Network Conference, Loughborough University, Proceedings . ISSN UNSPECIFIED

Social Bookmarking

Thayne, Martyn (2012) Power of the multitude: using social media for collaborative research. International Journal of Instructional Technology and Distance Learning, 9 (8). pp. 25-30. ISSN 1550-6908

Sociology of Childhood

Mitchell, Grethe (2013) Cultures enfantines: universalité et diversité [edited by A. Arleo and J. Delalande, Rennes France: Presses Universitaires de Rennes, 2010][review of]. International Journal of Play, 2 (1). pp. 52-55. ISSN 2159-4937

South Africa

Crawford, Karin and Wright, Jenny (2010) 'From 'wickedity' to tameness? Reflections on the application of critical realism to researching higher education'. In: Higher Education Close-up 5, 20-22 July 2010, Lancaster University, England.

Stability

de Zeeuw, Gerard (2003) Helping others: project or research? Journal of Community & Applied Social Psychology, 13 (6). pp. 496-503. ISSN UNSPECIFIED

Storytelling

Mendy, John P. and Vahl, Martha (2007) An exploration of the use of stories in research and organising a conference. Systemica: journal of the Dutch systems group, 15 . pp. 85-91. ISSN 0167-9961

Systems

de Zeeuw, Gerard (2003) Helping others: project or research? Journal of Community & Applied Social Psychology, 13 (6). pp. 496-503. ISSN UNSPECIFIED

Universal Turing machines

de Zeeuw, Gerard (2003) Helping others: project or research? Journal of Community & Applied Social Psychology, 13 (6). pp. 496-503. ISSN UNSPECIFIED

Web 2.0

Thayne, Martyn (2012) Power of the multitude: using social media for collaborative research. International Journal of Instructional Technology and Distance Learning, 9 (8). pp. 25-30. ISSN 1550-6908

Wii

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Wiimote

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Wiimotes

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

academic audiences

Thody, Angela Making Great Academic Presentations. [Teaching Resource] (Unpublished)

academic books

Thody, Angela (2006) The arts and craft of writing. In: Writing and presenting research. Sage Study Skills . Sage, London, pp. 58-76. ISBN 9781412902939

academic publishing

Thody, Angela (2006) Getting into print: advice to academic authors on how to get published. Managing education matters, 9 (2). p. 6. ISSN 14637081

academic style

Thody, Angela (2006) The arts and craft of writing. In: Writing and presenting research. Sage Study Skills . Sage, London, pp. 58-76. ISBN 9781412902939

academic writing

Thody, Angela (2008) Persuading teachers to adopt academic theories (or deontological perspectives in professional motivation to translate academic theories into praxis). Developing a communications epistemology by action research. Educational Management Administration and Leadership, 36 (3). pp. 415-433. ISSN 1741-1432

Thody, Angela (2006) The arts and craft of writing. In: Writing and presenting research. Sage Study Skills . Sage, London, pp. 58-76. ISBN 9781412902939

adolescents / youth

Mitchell, Grethe (2013) Cultures enfantines: universalité et diversité [edited by A. Arleo and J. Delalande, Rennes France: Presses Universitaires de Rennes, 2010][review of]. International Journal of Play, 2 (1). pp. 52-55. ISSN 2159-4937

affordance

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

archiving movement

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

article

Thody, Angela (2006) The arts and craft of writing. In: Writing and presenting research. Sage Study Skills . Sage, London, pp. 58-76. ISBN 9781412902939

bmjconvert

Pepper, Andrew T. (2012) Spatial mark making: ‘drawn’ marks ‘off’ the surface – a series of workshops. Drawing Research Network Conference, Loughborough University, Proceedings . ISSN UNSPECIFIED

children's culture

Mitchell, Grethe (2011) The game catcher. AHRC.

children's games

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

children's play

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

children's play cultures

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

childrens' games

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

clapping games

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

colloquialism

Thody, Angela (2006) The arts and craft of writing. In: Writing and presenting research. Sage Study Skills . Sage, London, pp. 58-76. ISBN 9781412902939

communicating research

Thody, Angela (2008) Persuading teachers to adopt academic theories (or deontological perspectives in professional motivation to translate academic theories into praxis). Developing a communications epistemology by action research. Educational Management Administration and Leadership, 36 (3). pp. 415-433. ISSN 1741-1432

communications

Thody, Angela Making Great Academic Presentations. [Teaching Resource] (Unpublished)

computer game

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

computer game design

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

computer games

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

conference papers

Thody, Angela Making Great Academic Presentations. [Teaching Resource] (Unpublished)

dance

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

drama

Mitchell, Grethe (2011) The game catcher. AHRC.

editing

Thody, Angela (2006) The arts and craft of writing. In: Writing and presenting research. Sage Study Skills . Sage, London, pp. 58-76. ISBN 9781412902939

embodied movement

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

embodiment

Mitchell, Grethe (2011) The game catcher. AHRC.

ethnographic research

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

folklore research

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

folklore studies

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

gesture

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

higher education research

Crawford, Karin and Wright, Jenny (2010) 'From 'wickedity' to tameness? Reflections on the application of critical realism to researching higher education'. In: Higher Education Close-up 5, 20-22 July 2010, Lancaster University, England.

interactive design

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

jargon

Thody, Angela (2006) The arts and craft of writing. In: Writing and presenting research. Sage Study Skills . Sage, London, pp. 58-76. ISBN 9781412902939

lectures

Thody, Angela Making Great Academic Presentations. [Teaching Resource] (Unpublished)

markerless

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

markerless motion capture

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

modernism

Thody, Angela (2008) Persuading teachers to adopt academic theories (or deontological perspectives in professional motivation to translate academic theories into praxis). Developing a communications epistemology by action research. Educational Management Administration and Leadership, 36 (3). pp. 415-433. ISSN 1741-1432

Thody, Angela (2006) The arts and craft of writing. In: Writing and presenting research. Sage Study Skills . Sage, London, pp. 58-76. ISBN 9781412902939

motion capture

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

motion tracking

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

movement

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

movement analysis

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

movement archiving

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

movement notation

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

movement research

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

music

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

musical performance

Mitchell, Grethe (2011) The game catcher. AHRC.

musicianship

Mitchell, Grethe (2011) The game catcher. AHRC.

narrative research method

Mendy, John P. and Vahl, Martha (2007) An exploration of the use of stories in research and organising a conference. Systemica: journal of the Dutch systems group, 15 . pp. 85-91. ISSN 0167-9961

observation research

Thody, Angela Using visual data in social science and education research. [Teaching Resource] (Unpublished)

perfomance

Mitchell, Grethe (2011) The game catcher. AHRC.

performing arts

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

playground

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

playground cultures

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

playground games

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

post-modernism

Thody, Angela (2006) The arts and craft of writing. In: Writing and presenting research. Sage Study Skills . Sage, London, pp. 58-76. ISBN 9781412902939

postmodernism

Thody, Angela (2008) Persuading teachers to adopt academic theories (or deontological perspectives in professional motivation to translate academic theories into praxis). Developing a communications epistemology by action research. Educational Management Administration and Leadership, 36 (3). pp. 415-433. ISSN 1741-1432

presentations

Thody, Angela Making Great Academic Presentations. [Teaching Resource] (Unpublished)

proof reading

Thody, Angela (2006) The arts and craft of writing. In: Writing and presenting research. Sage Study Skills . Sage, London, pp. 58-76. ISBN 9781412902939

publishing articles

Thody, Angela (2006) Getting into print: advice to academic authors on how to get published. Managing education matters, 9 (2). p. 6. ISSN 14637081

qualitative research

Howard, David and Davis, Peter (2002) The use of qualitative research methodology in orthopaedics: tell it as it is. Journal of Orthopaedic Nursing, 6 (3). pp. 135-139. ISSN 1361-3111

reliability and validity

Howard, David and Davis, Peter (2002) The use of qualitative research methodology in orthopaedics: tell it as it is. Journal of Orthopaedic Nursing, 6 (3). pp. 135-139. ISSN 1361-3111

research

Mitchell, Grethe (2011) The game catcher. AHRC.

Thody, Angela Making Great Academic Presentations. [Teaching Resource] (Unpublished)

research method

Howard, David and Davis, Peter (2002) The use of qualitative research methodology in orthopaedics: tell it as it is. Journal of Orthopaedic Nursing, 6 (3). pp. 135-139. ISSN 1361-3111

Thody, Angela (2008) Persuading teachers to adopt academic theories (or deontological perspectives in professional motivation to translate academic theories into praxis). Developing a communications epistemology by action research. Educational Management Administration and Leadership, 36 (3). pp. 415-433. ISSN 1741-1432

research methods

Mendy, John P. and Vahl, Martha (2007) An exploration of the use of stories in research and organising a conference. Systemica: journal of the Dutch systems group, 15 . pp. 85-91. ISSN 0167-9961

Mitchell, Grethe (2011) The game catcher. AHRC.

Thody, Angela Using visual data in social science and education research. [Teaching Resource] (Unpublished)

research writing

Thody, Angela (2006) Getting into print: advice to academic authors on how to get published. Managing education matters, 9 (2). p. 6. ISSN 14637081

Thody, Angela (2008) Persuading teachers to adopt academic theories (or deontological perspectives in professional motivation to translate academic theories into praxis). Developing a communications epistemology by action research. Educational Management Administration and Leadership, 36 (3). pp. 415-433. ISSN 1741-1432

speeches

Thody, Angela Making Great Academic Presentations. [Teaching Resource] (Unpublished)

sports

Mitchell, Grethe (2011) The game catcher. AHRC.

tenses

Thody, Angela (2006) The arts and craft of writing. In: Writing and presenting research. Sage Study Skills . Sage, London, pp. 58-76. ISBN 9781412902939

theory

Crawford, Karin and Wright, Jenny (2010) 'From 'wickedity' to tameness? Reflections on the application of critical realism to researching higher education'. In: Higher Education Close-up 5, 20-22 July 2010, Lancaster University, England.

thesis

Thody, Angela (2006) The arts and craft of writing. In: Writing and presenting research. Sage Study Skills . Sage, London, pp. 58-76. ISBN 9781412902939

transduction

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

videogame

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

videogame design

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

videogame hardware

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

videogames

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

visual data

Thody, Angela Using visual data in social science and education research. [Teaching Resource] (Unpublished)

visual research

Mitchell, Grethe (2011) The game catcher. AHRC.

visualisation

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

writing

Thody, Angela (2006) The arts and craft of writing. In: Writing and presenting research. Sage Study Skills . Sage, London, pp. 58-76. ISBN 9781412902939

This list was generated on Wed Apr 16 14:31:43 2014 BST.