Items where Subject is "W Creative Arts and Design > W615 Animation Techniques"

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Number of items at this level: 111.

3D visualisation

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

Animation

Ahmed, Amr and Hassan, Adel and Hilton, Adrian and Mokhtarian, Farzin (2004) Enriching animation databases. In: Eurographics 2004, 30 Aug - 3 Sep 2004, Grenoble, France.

Barbican

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Best Flame War Ever

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Black history

King-Dorset, Rodreguez and Cooper, Graham (2007) Dance is us and dance is black. The Equiano Project, Birmingham.

Bruno Martelli

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

C-level

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Cockfight Arena

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Dance

King-Dorset, Rodreguez and Cooper, Graham (2007) Dance is us and dance is black. The Equiano Project, Birmingham.

Darkgame

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Databases

Ahmed, Amr and Hassan, Adel and Hilton, Adrian and Mokhtarian, Farzin (2004) Enriching animation databases. In: Eurographics 2004, 30 Aug - 3 Sep 2004, Grenoble, France.

Deathstar

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Eddo Stern

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Faith

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Film studies

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Film theory

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Gibson/Martelli

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Goldstation

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Human animation

Ahmed, Amr Adel Hassan and Hilton, Adrian and Mokhtarian, Farzin (2004) Intuitive parametric synthesis of human animation. In: CASA04 Computer Animation and Social Agents 2004, 7-9 July 2004, Geneva, Switzerland.

Identification in film

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Identification in videogames

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Kinect

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

Landlord Vigilante

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Man Woman Dragon

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Messenger

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Mise-en-scene

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Performance

King-Dorset, Rodreguez and Cooper, Graham (2007) Dance is us and dance is black. The Equiano Project, Birmingham.

Pitch Roll Yaw

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Processing

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

QQmore

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Romance Vietnam

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Ruth Gibson

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Summerbranch

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Swanquake

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Tekken Torture Tournament

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Vermilion Lake

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Videogame Design

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Videogames

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Videogames and Art

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Viewpoint

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Viewpoint in videogames

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Visitor

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Waco Resurrection

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Watch Me Move

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Wii

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

Wiimotes

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

Wizard Takes All

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

art

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

art games

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

children's culture

Mitchell, Grethe (2011) The game catcher. AHRC.

children's games

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

children's play

Mitchell, Grethe (2011) The game catcher. AHRC.

clapping games

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

computer games

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

dance

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

digital art

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

drama

Mitchell, Grethe (2011) The game catcher. AHRC.

embodied movement

Mitchell, Grethe (2011) The game catcher. AHRC.

embodiment

Mitchell, Grethe (2011) The game catcher. AHRC.

gesture

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

igloo

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

indie games

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

interview

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

machinima

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

markerless

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

markerless motion capture

Mitchell, Grethe (2011) The game catcher. AHRC.

motion capture

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

motion tracking

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

movement

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

movement analysis

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

movement archiving

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

music

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

musical performance

Mitchell, Grethe (2011) The game catcher. AHRC.

musicianship

Mitchell, Grethe (2011) The game catcher. AHRC.

perfomance

Mitchell, Grethe (2011) The game catcher. AHRC.

performing arts

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

playground games

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

ref36

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Mitchell, Grethe (2011) The game catcher. AHRC.

refchapter

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

refother

Mitchell, Grethe (2011) The game catcher. AHRC.

research

Mitchell, Grethe (2011) The game catcher. AHRC.

research methods

Mitchell, Grethe (2011) The game catcher. AHRC.

sports

Mitchell, Grethe (2011) The game catcher. AHRC.

videogame artist

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

videogame hardware

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

videogames

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

vidoegames and art

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

virtual environments

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193 (In Press)

visual research

Mitchell, Grethe (2011) The game catcher. AHRC.

visualisation

Mitchell, Grethe and Clarke, Andy (2013) Visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED (Submitted)

This list was generated on Sun May 19 15:27:50 2013 BST.