Items where Subject is "W Creative Arts and Design > W610 Moving Image Techniques"

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3-D Abstract Expressionism Animated film Antenna Architecture Art installation Aruba Australia Auteur theory Being Best Flame War Ever C-level Cockfight Arena Columbia Computer Art Computer Games Computer Games Design Continuity of action Continuity of space Continuity of time Cyber art Cyberspace Darkgame Deathstar Digital Media Drawing Eddo Stern Effect/Affect Electronic computers. Computer science Exhibition Film Film Grammar Film Language Film Practice Film Studies Film Theory Film studies Film theory Fine Art Fine Arts France Gallery Game Studies Goldstation Grace Exhibition Space Holography Identification in film Identification in videogames Interactive Narratives Interdisciplinary Intermedial Exi(s)ting Japan Jorge Rojas Journeys Landlord Vigilante Life Live streamed art event Low lives 4 Man Woman Dragon Measurement Memory Mise-en-scene Mollusc Montage Narration Narrative Networked art festival New Media New Media Art Norway Perception Performance art Photography Process QQmore Romance Vietnam Sculpture Shadows Stan Brakhage Tekken Torture Tournament Trinidad and Tobago USA Videogame Design Videogames Videogames and Art Videogames design Viewpoint Viewpoint in videogames Virtual Environment Design Virtual Environments Waco Resurrection Wizard Takes All arnolfini art art games artists’ film bartram bartramoneill blend bmjcheck bmjconvert collision of media digital art drawing fade illusion indie games intermedilaity language live art live stream low lives machinima new york o'neill oral/ response the sublime time videogame artist
Number of items at this level: 132.

3-D

Pepper, Andrew T. (2012) Spatial mark making: ‘drawn’ marks ‘off’ the surface – a series of workshops. Drawing Research Network Conference, Loughborough University, Proceedings . ISSN UNSPECIFIED

Abstract Expressionism

Wilczek, Emily (2007) The ‘problem’ of language in the films of artist Stan Brakhage. In: Screen Aesthetics, 22-23 June 2007, University of Wolverhampton. (Unpublished)

Animated film

Suckling, Roger (2007) Out of place. In: Parade. Angel Row Gallery, 3 Angel Row, Nottingham, 3-31 Mar 2007, Nottingham, UK.

Antenna

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

Architecture

Pepper, Andrew T. (2013) Light liquid: a holographic 'lake' installed on the roof of an architect's model townscape. Journal of Physics Conference Series, 415 (1). ISSN 1742-6588

Art installation

Pepper, Andrew T (2013) Holography without frames: sculptural installations incorporating 'drawn' elements. Journal of Physics: Conference Series, 415 (1). ISSN 1742-6588

Pepper, Andrew T. (2013) Light liquid: a holographic 'lake' installed on the roof of an architect's model townscape. Journal of Physics Conference Series, 415 (1). ISSN 1742-6588

Aruba

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

Australia

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

Auteur theory

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Being

Savage, Karen (2008) Black to white: the fading process of intermediality in the gallery space. Cultura, Lenguaje y Representación/Culture, Language and Representation: Revista de Estudios Culturales de la Universitat Jaume I, 6 . pp. 159-170. ISSN 1697-7750

Best Flame War Ever

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

C-level

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Cockfight Arena

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Columbia

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

Computer Art

Hudson, John (2010) Cyberhistories: cyberspace, cyber art and cyberculture. Digital Imaging and Photography . ISSN UNSPECIFIED

Computer Games

Clarke, Andy and Mitchell, Grethe (2001) Screen play: film and the future of interactive entertainment. In: Digital content creation. Springer-Verlag, London, pp. 9-19. ISBN 1852333790

Computer Games Design

Clarke, Andy and Mitchell, Grethe (2001) Screen play: film and the future of interactive entertainment. In: Digital content creation. Springer-Verlag, London, pp. 9-19. ISBN 1852333790

Continuity of action

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Continuity of space

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Continuity of time

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Cyber art

Hudson, John (2010) Cyberhistories: cyberspace, cyber art and cyberculture. Digital Imaging and Photography . ISSN UNSPECIFIED

Cyberspace

Hudson, John (2010) Cyberhistories: cyberspace, cyber art and cyberculture. Digital Imaging and Photography . ISSN UNSPECIFIED

Darkgame

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Deathstar

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Digital Media

Cooper, Graham (2014) Memory box (Graham Aged 8). [Show/Exhibition]

Drawing

Pepper, Andrew T (2013) Holography without frames: sculptural installations incorporating 'drawn' elements. Journal of Physics: Conference Series, 415 (1). ISSN 1742-6588

Pepper, Andrew T. (2013) Light liquid: a holographic 'lake' installed on the roof of an architect's model townscape. Journal of Physics Conference Series, 415 (1). ISSN 1742-6588

Pepper, Andrew T. (2012) Spatial mark making: ‘drawn’ marks ‘off’ the surface – a series of workshops. Drawing Research Network Conference, Loughborough University, Proceedings . ISSN UNSPECIFIED

Eddo Stern

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Effect/Affect

Savage, Karen (2008) Black to white: the fading process of intermediality in the gallery space. Cultura, Lenguaje y Representación/Culture, Language and Representation: Revista de Estudios Culturales de la Universitat Jaume I, 6 . pp. 159-170. ISSN 1697-7750

Electronic computers. Computer science

Hudson, John (2010) Cyberhistories: cyberspace, cyber art and cyberculture. Digital Imaging and Photography . ISSN UNSPECIFIED

Exhibition

Cooper, Graham (2014) Memory box (Graham Aged 8). [Show/Exhibition]

Film

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Film Grammar

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Film Language

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Film Practice

Clarke, Andy and Mitchell, Grethe (2001) Screen play: film and the future of interactive entertainment. In: Digital content creation. Springer-Verlag, London, pp. 9-19. ISBN 1852333790

Film Studies

Clarke, Andy and Mitchell, Grethe (2001) Screen play: film and the future of interactive entertainment. In: Digital content creation. Springer-Verlag, London, pp. 9-19. ISBN 1852333790

Film Theory

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Film studies

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Film theory

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Clarke, Andy and Mitchell, Grethe (2001) Screen play: film and the future of interactive entertainment. In: Digital content creation. Springer-Verlag, London, pp. 9-19. ISBN 1852333790

Fine Art

Pepper, Andrew T (2013) Holography without frames: sculptural installations incorporating 'drawn' elements. Journal of Physics: Conference Series, 415 (1). ISSN 1742-6588

Pepper, Andrew T. (2013) Light liquid: a holographic 'lake' installed on the roof of an architect's model townscape. Journal of Physics Conference Series, 415 (1). ISSN 1742-6588

Fine Arts

Pepper, Andrew T. (2012) Spatial mark making: ‘drawn’ marks ‘off’ the surface – a series of workshops. Drawing Research Network Conference, Loughborough University, Proceedings . ISSN UNSPECIFIED

France

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

Gallery

Savage, Karen (2008) Black to white: the fading process of intermediality in the gallery space. Cultura, Lenguaje y Representación/Culture, Language and Representation: Revista de Estudios Culturales de la Universitat Jaume I, 6 . pp. 159-170. ISSN 1697-7750

Game Studies

Clarke, Andy and Mitchell, Grethe (2001) Screen play: film and the future of interactive entertainment. In: Digital content creation. Springer-Verlag, London, pp. 9-19. ISBN 1852333790

Goldstation

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Grace Exhibition Space

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

Holography

Pepper, Andrew T (2013) Holography without frames: sculptural installations incorporating 'drawn' elements. Journal of Physics: Conference Series, 415 (1). ISSN 1742-6588

Pepper, Andrew T. (2013) Light liquid: a holographic 'lake' installed on the roof of an architect's model townscape. Journal of Physics Conference Series, 415 (1). ISSN 1742-6588

Identification in film

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Identification in videogames

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Interactive Narratives

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Interdisciplinary

Savage, Karen (2008) Black to white: the fading process of intermediality in the gallery space. Cultura, Lenguaje y Representación/Culture, Language and Representation: Revista de Estudios Culturales de la Universitat Jaume I, 6 . pp. 159-170. ISSN 1697-7750

Intermedial Exi(s)ting

Savage, Karen (2008) Black to white: the fading process of intermediality in the gallery space. Cultura, Lenguaje y Representación/Culture, Language and Representation: Revista de Estudios Culturales de la Universitat Jaume I, 6 . pp. 159-170. ISSN 1697-7750

Japan

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

Jorge Rojas

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

Journeys

Suckling, Roger (2007) Out of place. In: Parade. Angel Row Gallery, 3 Angel Row, Nottingham, 3-31 Mar 2007, Nottingham, UK.

Landlord Vigilante

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Life

Suckling, Roger (2007) Out of place. In: Parade. Angel Row Gallery, 3 Angel Row, Nottingham, 3-31 Mar 2007, Nottingham, UK.

Live streamed art event

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

Low lives 4

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

Man Woman Dragon

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Measurement

Suckling, Roger (2007) Out of place. In: Parade. Angel Row Gallery, 3 Angel Row, Nottingham, 3-31 Mar 2007, Nottingham, UK.

Memory

Cooper, Graham (2014) Memory box (Graham Aged 8). [Show/Exhibition]

Mise-en-scene

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Mollusc

Savage, Karen (2008) Black to white: the fading process of intermediality in the gallery space. Cultura, Lenguaje y Representación/Culture, Language and Representation: Revista de Estudios Culturales de la Universitat Jaume I, 6 . pp. 159-170. ISSN 1697-7750

Montage

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Narration

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Narrative

Clarke, Andy and Mitchell, Grethe (2001) Screen play: film and the future of interactive entertainment. In: Digital content creation. Springer-Verlag, London, pp. 9-19. ISBN 1852333790

Networked art festival

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

New Media

Hudson, John (2010) Cyberhistories: cyberspace, cyber art and cyberculture. Digital Imaging and Photography . ISSN UNSPECIFIED

New Media Art

Hudson, John (2010) Cyberhistories: cyberspace, cyber art and cyberculture. Digital Imaging and Photography . ISSN UNSPECIFIED

Norway

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

Perception

Pepper, Andrew T. (2012) Spatial mark making: ‘drawn’ marks ‘off’ the surface – a series of workshops. Drawing Research Network Conference, Loughborough University, Proceedings . ISSN UNSPECIFIED

Performance art

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

Photography

Cooper, Graham (2014) Memory box (Graham Aged 8). [Show/Exhibition]

Process

Savage, Karen (2008) Black to white: the fading process of intermediality in the gallery space. Cultura, Lenguaje y Representación/Culture, Language and Representation: Revista de Estudios Culturales de la Universitat Jaume I, 6 . pp. 159-170. ISSN 1697-7750

QQmore

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Romance Vietnam

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Sculpture

Pepper, Andrew T (2013) Holography without frames: sculptural installations incorporating 'drawn' elements. Journal of Physics: Conference Series, 415 (1). ISSN 1742-6588

Shadows

Pepper, Andrew T. (2013) Light liquid: a holographic 'lake' installed on the roof of an architect's model townscape. Journal of Physics Conference Series, 415 (1). ISSN 1742-6588

Pepper, Andrew T. (2012) Spatial mark making: ‘drawn’ marks ‘off’ the surface – a series of workshops. Drawing Research Network Conference, Loughborough University, Proceedings . ISSN UNSPECIFIED

Stan Brakhage

Wilczek, Emily (2007) The ‘problem’ of language in the films of artist Stan Brakhage. In: Screen Aesthetics, 22-23 June 2007, University of Wolverhampton. (Unpublished)

Tekken Torture Tournament

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Trinidad and Tobago

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

USA

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

Videogame Design

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Videogames

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Clarke, Andy and Mitchell, Grethe (2001) Screen play: film and the future of interactive entertainment. In: Digital content creation. Springer-Verlag, London, pp. 9-19. ISBN 1852333790

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Videogames and Art

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Videogames design

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Viewpoint

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Viewpoint in videogames

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Virtual Environment Design

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Virtual Environments

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Clarke, Andy and Mitchell, Grethe (2001) Screen play: film and the future of interactive entertainment. In: Digital content creation. Springer-Verlag, London, pp. 9-19. ISBN 1852333790

Waco Resurrection

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Wizard Takes All

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

arnolfini

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

art

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

art games

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

artists’ film

Wilczek, Emily (2007) The ‘problem’ of language in the films of artist Stan Brakhage. In: Screen Aesthetics, 22-23 June 2007, University of Wolverhampton. (Unpublished)

bartram

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

bartramoneill

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

blend

Savage, Karen (2008) Black to white: the fading process of intermediality in the gallery space. Cultura, Lenguaje y Representación/Culture, Language and Representation: Revista de Estudios Culturales de la Universitat Jaume I, 6 . pp. 159-170. ISSN 1697-7750

bmjcheck

Clarke, Andy and Mitchell, Grethe (2001) Screen play: film and the future of interactive entertainment. In: Digital content creation. Springer-Verlag, London, pp. 9-19. ISBN 1852333790

bmjconvert

Pepper, Andrew T (2013) Holography without frames: sculptural installations incorporating 'drawn' elements. Journal of Physics: Conference Series, 415 (1). ISSN 1742-6588

Pepper, Andrew T. (2013) Light liquid: a holographic 'lake' installed on the roof of an architect's model townscape. Journal of Physics Conference Series, 415 (1). ISSN 1742-6588

Pepper, Andrew T. (2012) Spatial mark making: ‘drawn’ marks ‘off’ the surface – a series of workshops. Drawing Research Network Conference, Loughborough University, Proceedings . ISSN UNSPECIFIED

collision of media

Savage, Karen (2008) Black to white: the fading process of intermediality in the gallery space. Cultura, Lenguaje y Representación/Culture, Language and Representation: Revista de Estudios Culturales de la Universitat Jaume I, 6 . pp. 159-170. ISSN 1697-7750

digital art

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

drawing

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

fade

Savage, Karen (2008) Black to white: the fading process of intermediality in the gallery space. Cultura, Lenguaje y Representación/Culture, Language and Representation: Revista de Estudios Culturales de la Universitat Jaume I, 6 . pp. 159-170. ISSN 1697-7750

illusion

Pepper, Andrew T. (2013) Light liquid: a holographic 'lake' installed on the roof of an architect's model townscape. Journal of Physics Conference Series, 415 (1). ISSN 1742-6588

indie games

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

intermedilaity

Savage, Karen (2008) Black to white: the fading process of intermediality in the gallery space. Cultura, Lenguaje y Representación/Culture, Language and Representation: Revista de Estudios Culturales de la Universitat Jaume I, 6 . pp. 159-170. ISSN 1697-7750

language

Wilczek, Emily (2007) The ‘problem’ of language in the films of artist Stan Brakhage. In: Screen Aesthetics, 22-23 June 2007, University of Wolverhampton. (Unpublished)

live art

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

live stream

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

low lives

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

machinima

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

new york

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

o'neill

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

oral/ response

Bartram, Angela and O'Neill, Mary (2012) O/R. [Show/Exhibition]

the sublime

Wilczek, Emily (2007) The ‘problem’ of language in the films of artist Stan Brakhage. In: Screen Aesthetics, 22-23 June 2007, University of Wolverhampton. (Unpublished)

time

Suckling, Roger (2007) Out of place. In: Parade. Angel Row Gallery, 3 Angel Row, Nottingham, 3-31 Mar 2007, Nottingham, UK.

videogame artist

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

This list was generated on Wed Oct 22 10:28:54 2014 BST.