Items where Subject is "W Creative Arts and Design > W510 Choreography"

Up a level
Export as [feed] Atom [feed] RSS 1.0 [feed] RSS 2.0
Group by: Creators | Keywords | Item Type
3D visualisation Adrian Heathfield Amelia Jones Barbican Body Art Bruno Martelli Capitalism Childhood Studies Children Choreography Dance Dance Scores Electronic Music Embodiment Eroticism Faith Fingerature Game Studies Gibson/Martelli Greece Hacking Hacking choreography Inscription Kinect Kinesthetics Kinetics Kudiyattam Kutiyattam Live art Live coding Lyrical Hip Hop Messenger Michel Foucault Movement Mudra Multimodality theory Natyasastra Neuroscience Performance Performance Studies Performance art Performativity Pitch Roll Yaw Presence Processing Programming Language Programming Languages Programming language Real-time video Ruth Gibson So You Think You Can Dance Summerbranch Supermodernity Susan Sontag Swanquake Topology Vermilion Lake Videogames Videogames and Art Visitor Watch Me Move Wii Wiimotes Xavier Le Roy actor training affordance alternative module delivery anthropology artist in residence model bmjtype body in performance children's culture children's games children's play children's play cultures choreography choreotopology clapping games collaboration computer game computer game design computer games dance digital art drama embodied movement embodiment ethnographic research eye training falling folklore research folklore studies foucault fragmentation gesture hacking choreography igloo improvisation indian theatre interactive design interview live art live coding live notation markerless markerless motion capture martial arts motion capture motion tracking movement movement analysis movement archiving movement notation movement research music musical performance musicianship nakedness notation nudity oaemailed pain perfomance performance performance art performance practice performance/lecture performativity performing arts phalus playground playground cultures playground games practice as research rasa repetition research research methods rules sanskrit theatre spectatorship sports the Body transduction videogame videogame design videogame hardware videogames vidoegames and art virtual environments visual research visualisation
Number of items at this level: 206.

3D visualisation

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Adrian Heathfield

Kountouriotis, Pavlos (2012) Notes on the necessity of the explicit body in performance. In: Performance Festival. State Museum of Contemporary Art, Thessaloniki, pp. 14-22. ISBN 9789609409162

Amelia Jones

Kountouriotis, Pavlos (2012) Notes on the necessity of the explicit body in performance. In: Performance Festival. State Museum of Contemporary Art, Thessaloniki, pp. 14-22. ISBN 9789609409162

Barbican

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Body Art

Kountouriotis, Pavlos (2012) Notes on the necessity of the explicit body in performance. In: Performance Festival. State Museum of Contemporary Art, Thessaloniki, pp. 14-22. ISBN 9789609409162

Bruno Martelli

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Capitalism

Kountouriotis, Pavlos (2012) Notes on the necessity of the explicit body in performance. In: Performance Festival. State Museum of Contemporary Art, Thessaloniki, pp. 14-22. ISBN 9789609409162

Childhood Studies

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Children

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Choreography

Kountouriotis, Pavlos (2010) A super modern dance and other romances. [Show/Exhibition]

McSherry, David and Walsh, Michelle and Korwin-Sleprowonski, Adam and Mcluskey, Nikki (2011) The silence. [Composition]

Sicchio, K (2010) Beyond TV spectacle: the choreographic craft of So You Think You Can Dance. In: 2010 SDHS Conference, “Dance & Spectacle”, July 9 - 11 2010, University of Surrey.

Sicchio, Kate (2012) Hacking choreography: the map and the territory. In: DE12: The Map And The Territory, June 15-16 2012, Linz, Austria.

Sicchio, Kate (2012) Drawing/hacking. [Performance]

Dance

Dougan Bowtell, Kayla (2011) Stranger than fiction. [Performance] (Unpublished)

Kountouriotis, Pavlos (2010) A super modern dance and other romances. [Show/Exhibition]

McSherry, David and Walsh, Michelle and Korwin-Sleprowonski, Adam and Mcluskey, Nikki (2011) The silence. [Composition]

Dance Scores

Sicchio, Kate (2012) Hacking choreography: the map and the territory. In: DE12: The Map And The Territory, June 15-16 2012, Linz, Austria.

Electronic Music

McSherry, David and Walsh, Michelle and Korwin-Sleprowonski, Adam and Mcluskey, Nikki (2011) The silence. [Composition]

Embodiment

Nair, Sreenath (2013) Mudra: choreography in hands. Body, Space & Technology, 11 (2). ISSN 1756-4921

Eroticism

Kountouriotis, Pavlos (2008) Regarding the pain of others: a performance lecture. [Performance]

Faith

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Fingerature

Nair, Sreenath (2013) Mudra: choreography in hands. Body, Space & Technology, 11 (2). ISSN 1756-4921

Game Studies

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Gibson/Martelli

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Greece

Kountouriotis, Pavlos (2012) Notes on the necessity of the explicit body in performance. In: Performance Festival. State Museum of Contemporary Art, Thessaloniki, pp. 14-22. ISBN 9789609409162

Hacking

Sicchio, Kate (2012) Hacking choreography: the map and the territory. In: DE12: The Map And The Territory, June 15-16 2012, Linz, Austria.

Hacking choreography

Sicchio, Kate (2014) Hacking choreography: dance and live coding. Computer Music Journal, 38 (1). pp. 31-39. ISSN 0148-9267

Sicchio, Kate (2012) Drawing/hacking. [Performance]

Inscription

Nair, Sreenath (2013) Mudra: choreography in hands. Body, Space & Technology, 11 (2). ISSN 1756-4921

Kinect

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Kinesthetics

Madhavan, Arya and Nair, Sreenath (2013) The kinetic body: foot, memory and dispositions of the body in performance. In: Body and performance. Ways of being a body . Triarchy Press, Devon. ISBN 9781909470163

Kinetics

Nair, Sreenath (2013) Mudra: choreography in hands. Body, Space & Technology, 11 (2). ISSN 1756-4921

Kudiyattam

Madhavan, Arya (2010) Kudiyattam theatre and the actor's consciousness. Consciousness literature and the arts (25). Rodopi ltd, Amsterdam and New York. ISBN 9789042027985

Kutiyattam

Madhavan, Arya and Nair, Sreenath (2013) The kinetic body: foot, memory and dispositions of the body in performance. In: Body and performance. Ways of being a body . Triarchy Press, Devon. ISBN 9781909470163

Madhavan, Arya (2010) Kudiyattam theatre and the actor's consciousness. Consciousness literature and the arts (25). Rodopi ltd, Amsterdam and New York. ISBN 9789042027985

Nair, Sreenath (2013) Mudra: choreography in hands. Body, Space & Technology, 11 (2). ISSN 1756-4921

Live art

Kountouriotis, Pavlos (2012) Notes on the necessity of the explicit body in performance. In: Performance Festival. State Museum of Contemporary Art, Thessaloniki, pp. 14-22. ISBN 9789609409162

Kountouriotis, Pavlos (2010) A super modern dance and other romances. [Show/Exhibition]

Live coding

Sicchio, Kate (2012) Drawing/hacking. [Performance]

Lyrical Hip Hop

Sicchio, K (2010) Beyond TV spectacle: the choreographic craft of So You Think You Can Dance. In: 2010 SDHS Conference, “Dance & Spectacle”, July 9 - 11 2010, University of Surrey.

Messenger

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Michel Foucault

Kountouriotis, Pavlos (2012) Notes on the necessity of the explicit body in performance. In: Performance Festival. State Museum of Contemporary Art, Thessaloniki, pp. 14-22. ISBN 9789609409162

Movement

Madhavan, Arya and Nair, Sreenath (2013) The kinetic body: foot, memory and dispositions of the body in performance. In: Body and performance. Ways of being a body . Triarchy Press, Devon. ISBN 9781909470163

Mudra

Nair, Sreenath (2013) Mudra: choreography in hands. Body, Space & Technology, 11 (2). ISSN 1756-4921

Multimodality theory

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Natyasastra

Nair, Sreenath (2014) The Natyasastra and the body in performance: essays on the ancient text. McFarland, North Carolina, USA. ISBN 9780786471782

Neuroscience

Nair, Sreenath (2014) The Natyasastra and the body in performance: essays on the ancient text. McFarland, North Carolina, USA. ISBN 9780786471782

Performance

Sicchio, Kate (2013) Choreotopology: interrelationships in movement, screens and live performance. Leonardo Electronic Almanac, 19 (3). n/a. ISSN 1071-4391

Sicchio, Kate (2012) Drawing/hacking. [Performance]

Performance Studies

Nair, Sreenath (2014) The Natyasastra and the body in performance: essays on the ancient text. McFarland, North Carolina, USA. ISBN 9780786471782

Performance art

Kountouriotis, Pavlos (2012) Notes on the necessity of the explicit body in performance. In: Performance Festival. State Museum of Contemporary Art, Thessaloniki, pp. 14-22. ISBN 9789609409162

Performativity

Kountouriotis, Pavlos (2012) Notes on the necessity of the explicit body in performance. In: Performance Festival. State Museum of Contemporary Art, Thessaloniki, pp. 14-22. ISBN 9789609409162

Pitch Roll Yaw

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Presence

Madhavan, Arya and Nair, Sreenath (2013) The kinetic body: foot, memory and dispositions of the body in performance. In: Body and performance. Ways of being a body . Triarchy Press, Devon. ISBN 9781909470163

Processing

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Programming Language

Sicchio, Kate (2012) Hacking choreography: the map and the territory. In: DE12: The Map And The Territory, June 15-16 2012, Linz, Austria.

Programming Languages

Sicchio, Kate (2012) Hacking choreography: the map and the territory. In: DE12: The Map And The Territory, June 15-16 2012, Linz, Austria.

Programming language

Sicchio, Kate (2012) Drawing/hacking. [Performance]

Real-time video

Sicchio, Kate (2013) Choreotopology: interrelationships in movement, screens and live performance. Leonardo Electronic Almanac, 19 (3). n/a. ISSN 1071-4391

Ruth Gibson

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

So You Think You Can Dance

Sicchio, K (2010) Beyond TV spectacle: the choreographic craft of So You Think You Can Dance. In: 2010 SDHS Conference, “Dance & Spectacle”, July 9 - 11 2010, University of Surrey.

Summerbranch

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Supermodernity

Kountouriotis, Pavlos (2010) A super modern dance and other romances. [Show/Exhibition]

Susan Sontag

Kountouriotis, Pavlos (2008) Regarding the pain of others: a performance lecture. [Performance]

Swanquake

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Topology

Sicchio, Kate (2013) Choreotopology: interrelationships in movement, screens and live performance. Leonardo Electronic Almanac, 19 (3). n/a. ISSN 1071-4391

Vermilion Lake

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Videogames

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Videogames and Art

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Visitor

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Watch Me Move

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Wii

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Wiimotes

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Xavier Le Roy

Irvine, Rosanna and Dougan Bowtell, Kayla and Dimitrakopoulou, Stella and Dugrenier, Chris and Hildebrand, Antje and Hurman, Ella and James, Adam and Janiszewska, Justyna and Johnson, Michael and Kettle, Samantha and Kolyra, Evangelia and MacPhee, Helen and Papaeleftheriadou, Anastasia and Park, Jindeok and Park, Soyoung and Perini, Beatrice and Sacchelli, Clarissa and Tegou, Georgia (2012) Toward a re-activation of Xavier Le Roy’s ‘Project'. [Project] (Unpublished)

actor training

Madhavan, Arya (2010) Kudiyattam theatre and the actor's consciousness. Consciousness literature and the arts (25). Rodopi ltd, Amsterdam and New York. ISBN 9789042027985

affordance

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

alternative module delivery

Dougan Bowtell, Kayla and Mann, Rebecca and Marriott, Laura and Ramsay, Jamie and Weir, Rebecca (2012) Using the artist in residence model as a framework for module delivery. [Project] (Unpublished)

anthropology

Kountouriotis, Pavlos (2010) A super modern dance and other romances. [Show/Exhibition]

artist in residence model

Dougan Bowtell, Kayla and Mann, Rebecca and Marriott, Laura and Ramsay, Jamie and Weir, Rebecca (2012) Using the artist in residence model as a framework for module delivery. [Project] (Unpublished)

bmjtype

Irvine, Rosanna and Dougan Bowtell, Kayla and Dimitrakopoulou, Stella and Dugrenier, Chris and Hildebrand, Antje and Hurman, Ella and James, Adam and Janiszewska, Justyna and Johnson, Michael and Kettle, Samantha and Kolyra, Evangelia and MacPhee, Helen and Papaeleftheriadou, Anastasia and Park, Jindeok and Park, Soyoung and Perini, Beatrice and Sacchelli, Clarissa and Tegou, Georgia (2012) Toward a re-activation of Xavier Le Roy’s ‘Project'. [Project] (Unpublished)

body in performance

Kountouriotis, Pavlos (2009) Nudity, nakedness, otherness and a still difficult spectator. Movement Research: Performance Journal, 34 . ISSN 1077-0933

children's culture

Mitchell, Grethe (2011) The game catcher. AHRC.

children's games

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

children's play

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

children's play cultures

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

choreography

Dougan Bowtell, Kayla and Mann, Rebecca and Marriott, Laura and Ramsay, Jamie and Weir, Rebecca (2012) Using the artist in residence model as a framework for module delivery. [Project] (Unpublished)

Irvine, Rosanna and Dougan Bowtell, Kayla and Dimitrakopoulou, Stella and Dugrenier, Chris and Hildebrand, Antje and Hurman, Ella and James, Adam and Janiszewska, Justyna and Johnson, Michael and Kettle, Samantha and Kolyra, Evangelia and MacPhee, Helen and Papaeleftheriadou, Anastasia and Park, Jindeok and Park, Soyoung and Perini, Beatrice and Sacchelli, Clarissa and Tegou, Georgia (2012) Toward a re-activation of Xavier Le Roy’s ‘Project'. [Project] (Unpublished)

Kountouriotis, Pavlos (2013) PTOSIS. [Performance]

Kountouriotis, Pavlos and Kotsopoulou, Foteini (2011) Phantasmogoria. [Performance]

Sicchio, Kate (2013) Choreotopology: interrelationships in movement, screens and live performance. Leonardo Electronic Almanac, 19 (3). n/a. ISSN 1071-4391

Sicchio, Kate (2014) Hacking choreography: dance and live coding. Computer Music Journal, 38 (1). pp. 31-39. ISSN 0148-9267

choreotopology

Sicchio, Kate (2013) Choreotopology: interrelationships in movement, screens and live performance. Leonardo Electronic Almanac, 19 (3). n/a. ISSN 1071-4391

clapping games

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

collaboration

Dougan Bowtell, Kayla and Mann, Rebecca and Marriott, Laura and Ramsay, Jamie and Weir, Rebecca (2012) Using the artist in residence model as a framework for module delivery. [Project] (Unpublished)

computer game

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

computer game design

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

computer games

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

dance

Kountouriotis, Pavlos (2009) Nudity, nakedness, otherness and a still difficult spectator. Movement Research: Performance Journal, 34 . ISSN 1077-0933

Kountouriotis, Pavlos (2008) Regarding the pain of others: a performance lecture. [Performance]

Kountouriotis, Pavlos and Kotsopoulou, Foteini (2011) Phantasmogoria. [Performance]

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

digital art

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

drama

Mitchell, Grethe (2011) The game catcher. AHRC.

embodied movement

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

embodiment

Mitchell, Grethe (2011) The game catcher. AHRC.

ethnographic research

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

eye training

Madhavan, Arya (2010) Kudiyattam theatre and the actor's consciousness. Consciousness literature and the arts (25). Rodopi ltd, Amsterdam and New York. ISBN 9789042027985

falling

Kountouriotis, Pavlos (2013) PTOSIS. [Performance]

folklore research

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

folklore studies

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

foucault

Kountouriotis, Pavlos (2012) Notes on the necessity of the explicit body in performance. In: Performance Festival. State Museum of Contemporary Art, Thessaloniki, pp. 14-22. ISBN 9789609409162

fragmentation

Kountouriotis, Pavlos and Kotsopoulou, Foteini (2011) Phantasmogoria. [Performance]

gesture

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

hacking choreography

Sicchio, Kate and McLean, Alex (2013) Sound choreography: body code. [Performance]

igloo

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

improvisation

Dougan Bowtell, Kayla (2011) Stranger than fiction. [Performance] (Unpublished)

indian theatre

Madhavan, Arya (2010) Kudiyattam theatre and the actor's consciousness. Consciousness literature and the arts (25). Rodopi ltd, Amsterdam and New York. ISBN 9789042027985

interactive design

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

interview

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

live art

Kountouriotis, Pavlos (2009) Nudity, nakedness, otherness and a still difficult spectator. Movement Research: Performance Journal, 34 . ISSN 1077-0933

Kountouriotis, Pavlos (2008) Regarding the pain of others: a performance lecture. [Performance]

live coding

Sicchio, Kate (2014) Hacking choreography: dance and live coding. Computer Music Journal, 38 (1). pp. 31-39. ISSN 0148-9267

Sicchio, Kate and McLean, Alex (2013) Sound choreography: body code. [Performance]

live notation

Sicchio, Kate (2012) Drawing/hacking. [Performance]

markerless

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

markerless motion capture

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

martial arts

Madhavan, Arya and Nair, Sreenath (2013) The kinetic body: foot, memory and dispositions of the body in performance. In: Body and performance. Ways of being a body . Triarchy Press, Devon. ISBN 9781909470163

motion capture

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

motion tracking

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

movement

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

movement analysis

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

movement archiving

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

movement notation

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

movement research

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

music

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

musical performance

Mitchell, Grethe (2011) The game catcher. AHRC.

musicianship

Mitchell, Grethe (2011) The game catcher. AHRC.

nakedness

Kountouriotis, Pavlos (2009) Nudity, nakedness, otherness and a still difficult spectator. Movement Research: Performance Journal, 34 . ISSN 1077-0933

notation

Sicchio, Kate (2012) Hacking choreography: the map and the territory. In: DE12: The Map And The Territory, June 15-16 2012, Linz, Austria.

nudity

Kountouriotis, Pavlos (2009) Nudity, nakedness, otherness and a still difficult spectator. Movement Research: Performance Journal, 34 . ISSN 1077-0933

oaemailed

Sicchio, Kate (2014) Hacking choreography: dance and live coding. Computer Music Journal, 38 (1). pp. 31-39. ISSN 0148-9267

pain

Kountouriotis, Pavlos (2008) Regarding the pain of others: a performance lecture. [Performance]

perfomance

Mitchell, Grethe (2011) The game catcher. AHRC.

performance

Dougan Bowtell, Kayla (2011) Stranger than fiction. [Performance] (Unpublished)

Kountouriotis, Pavlos (2012) Notes on the necessity of the explicit body in performance. In: Performance Festival. State Museum of Contemporary Art, Thessaloniki, pp. 14-22. ISBN 9789609409162

Kountouriotis, Pavlos (2009) Nudity, nakedness, otherness and a still difficult spectator. Movement Research: Performance Journal, 34 . ISSN 1077-0933

Kountouriotis, Pavlos (2010) A super modern dance and other romances. [Show/Exhibition]

Sicchio, Kate (2014) Hacking choreography: dance and live coding. Computer Music Journal, 38 (1). pp. 31-39. ISSN 0148-9267

Sicchio, Kate (2012) Hacking choreography: the map and the territory. In: DE12: The Map And The Territory, June 15-16 2012, Linz, Austria.

performance art

Kountouriotis, Pavlos and Kotsopoulou, Foteini (2011) Phantasmogoria. [Performance]

performance practice

Madhavan, Arya and Nair, Sreenath (2013) The kinetic body: foot, memory and dispositions of the body in performance. In: Body and performance. Ways of being a body . Triarchy Press, Devon. ISBN 9781909470163

performance/lecture

Kountouriotis, Pavlos (2008) Regarding the pain of others: a performance lecture. [Performance]

performativity

Kountouriotis, Pavlos (2008) Regarding the pain of others: a performance lecture. [Performance]

performing arts

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

phalus

Kountouriotis, Pavlos (2009) Nudity, nakedness, otherness and a still difficult spectator. Movement Research: Performance Journal, 34 . ISSN 1077-0933

playground

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

playground cultures

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

playground games

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

practice as research

Sicchio, Kate (2014) Hacking choreography: dance and live coding. Computer Music Journal, 38 (1). pp. 31-39. ISSN 0148-9267

rasa

Madhavan, Arya (2010) Kudiyattam theatre and the actor's consciousness. Consciousness literature and the arts (25). Rodopi ltd, Amsterdam and New York. ISBN 9789042027985

repetition

Kountouriotis, Pavlos (2013) PTOSIS. [Performance]

research

Mitchell, Grethe (2011) The game catcher. AHRC.

research methods

Mitchell, Grethe (2011) The game catcher. AHRC.

rules

Irvine, Rosanna and Dougan Bowtell, Kayla and Dimitrakopoulou, Stella and Dugrenier, Chris and Hildebrand, Antje and Hurman, Ella and James, Adam and Janiszewska, Justyna and Johnson, Michael and Kettle, Samantha and Kolyra, Evangelia and MacPhee, Helen and Papaeleftheriadou, Anastasia and Park, Jindeok and Park, Soyoung and Perini, Beatrice and Sacchelli, Clarissa and Tegou, Georgia (2012) Toward a re-activation of Xavier Le Roy’s ‘Project'. [Project] (Unpublished)

sanskrit theatre

Madhavan, Arya (2010) Kudiyattam theatre and the actor's consciousness. Consciousness literature and the arts (25). Rodopi ltd, Amsterdam and New York. ISBN 9789042027985

spectatorship

Kountouriotis, Pavlos (2008) Regarding the pain of others: a performance lecture. [Performance]

sports

Mitchell, Grethe (2011) The game catcher. AHRC.

the Body

Kountouriotis, Pavlos (2012) Notes on the necessity of the explicit body in performance. In: Performance Festival. State Museum of Contemporary Art, Thessaloniki, pp. 14-22. ISBN 9789609409162

transduction

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

videogame

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

videogame design

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

videogame hardware

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

videogames

Mitchell, Grethe (2011) The game catcher. AHRC.

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

vidoegames and art

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

virtual environments

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

visual research

Mitchell, Grethe (2011) The game catcher. AHRC.

visualisation

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

This list was generated on Sun Oct 26 06:30:08 2014 GMT.