Items where Subject is "W Creative Arts and Design > W280 Interactive and Electronic Design"

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Number of items at this level: 51.

Article

Hudson, John (2010) Cyberculture to e-culture (sounds so late eighties early 90s)? Erm... towards e-topia? Part 1. Digital Imaging and Photography . ISSN UNSPECIFIED

Sicchio, Kate (2013) Choreotopology: interrelationships in movement, screens and live performance. Leonardo Electronic Almanac, 19 (3). n/a. ISSN 1071-4391

Vickers, Richard (2013) Mobile media, participation culture and the digital vernacular: 24-hours.in and the democratization of documentary. Ubiquity: The Journal of Pervasive Media, 2 (1-2). pp. 132-145. ISSN 2045-6271

Book Section

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Clarke, Andy and Mitchell, Grethe (2001) Screen play: film and the future of interactive entertainment. In: Digital content creation. Springer-Verlag, London, pp. 9-19. ISBN 1852333790

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Mitchell, Grethe and Clarke, Andy (2007) Introduction. In: Videogames and Art [First Edition]. University of Chicago Press and Intellect Books, Chicago and Bristol, pp. 7-22. ISBN 9781841501420

Mitchell, Grethe and Clarke, Andy (2013) Introduction. In: Videogames and Art [Second Edition]. University of Chicago Press and Intellect Books, Chicago, USA and Bristol, UK. ISBN 9781841504193

Mitchell, Grethe and Clarke, Andy (2007) Videogame Music: chiptunes byte back? In: Situated Play: DiGRA 2007 Conference Proceedings. Interfaculty Initiative in Information Studies, University of Tokyo., Tokyo, pp. 393-399. ISBN UNSPECIFIED

Mitchell, Grethe and Clarke, Andy (2003) Videogame art: remixing, reworking and other interventions. In: Level Up. Utrecht University, Utrecht, pp. 338-348. ISBN 9039335508

Onol, Isil (2008) Tactual explorations: a tactile interpretation of a museum exhibit through tactile artworks and augmented reality. In: Touch in Museums: Policy and Practice in Object Handling. Berg, New York, pp. 91-106. ISBN 9781847882387

Vickers, Richard and Cooper, Graham and Field, James and Thayne, Martyn (2014) The educator’s new clothes: towards a collaborative and open vision for education in the 21st century. In: Proceedings of ThinkTwice2 Istanbul 2014. Istanbul Commerce University, Istanbul, Turkey. ISBN UNSPECIFIED (In Press)

Conference or Workshop Item

Onol, Isil (2010) WCMT Fellowship project introduction [seminar presentation]. In: MIT Senseable City Lab Lunchtime seminars, 10 August 2010, Senseable City Lab, MIT. (Unpublished)

Sicchio, Kate and Baker, Camille (2013) Hacking the body. In: ACM Creativity and Cognition 2013, June 2013, Sydney, Australia.

Sicchio, Kate and Baker, Camille (2013) Hacking the body. In: 19th International Symposium on Electronic Art (ISEA), 7-16 June 2013, Sydney, Australia.

Taylor, Robyn and Schofield, Guy and Shearer, John and Boulanger, Pierre and Wallace, Jayne and Wright, Peter and Olivier, Patrick (2011) Composing for the interactive medium. In: 13th International Conference on Virtual Reality, Laval, 6-8 April 2011, Laval, France.

Vickers, Richard (2006) 15x15 [live presentation]. In: (re)Actor: The First International Conference on Digital Live Art, HCI 2006 Engage, 11-16 Sept 2006, Queen Mary, University of London.

Vickers, Richard (2011) 24-hours.in Tampere: participation and the democratisation of documentary? In: European Academy of Digital Media - Academic Network Conference, 10 Nov 2011, University of Graz, Graz, Austria.

Vickers, Richard (2012) Convergence media, participation culture and the digital vernacular: towards the democratization of documentary. In: International Conference on Communication, Media, Technology & Design, 9-11 May 2012, Istanbul, Turkey.

Vickers, Richard (2011) Many with a mobile camera phone: The democratisation of documentary? In: 17th International Symposium on Electronic Art - ISEA 2011 Istanbul, 14-21 September 2011, Istanbul, Turkey.

Vickers, Richard (2012) Mobile media, participation culture and the digital vernacular: 24-hours.in & the democratization of documentary. In: MINA - Mobile Innovation Network Aotearoa Symposium, 23-25 November , 2012, Massey University, Wellington, New Zealand.

Vickers, Richard (2006) Photography as new media: From the camera obscura to the camera phone. In: 4th International Symposium of Interactive Media Design, April 2006, Yeditepe University, Istanbul, Turkey.

Vickers, Richard (2012) UX as a critical success factor for participatory projects: enhancing the user experience to encourage participation. In: EADiM Academic Network Conference, 22-23 Nov 2012, University of Graz, Graz, Austria.

Vickers, Richard (2005) What is the role of new media talent in digital media? In: Milia @ MiPTV Conference , April 2005, Cannes, France.

Vickers, Richard and Dore, Oliver and Brant, Greg (2006) New media: a new paradigm for film production & distribution [filmmaking with mobile phones workshop]. In: Amsterdam Film eXperience [festival], 6-8 Oct 2006, Ketelhuis, Amsterdam.

Vickers, Richard and Field, James (2012) 24-hours.in: an interactive documentary. In: Interactive Media Arts Conference (IMAC), Re-new Digital Arts Festival 2012, November 19-24 2012, Copenhagen, Denmark.

Vickers, Richard and Field, James (2012) Convergence media and the digital vernacular - towards the auto-documentary: 24-hours.in revisited. In: MindTrek Academic Conference, 3-5 October 2012, Tampere, Finland.

Vickers, Richard (2011) 24-hours.in Tampere – an interactive documentary. In: Academic MindTrek Conference: Envisioning Future Media Environments, 28-30 Sept 2011, Tampere, Finland.

Book or Monograph

Clarke, Andy and Mitchell, Grethe (2007) Videogames and art [1st Edition]. Intellect Books and University of Chicago Press, Bristol, UK and Chicago USA. ISBN 9781841501420, 1841501425

Clarke, Andy and Mitchell, Grethe (2013) Videogames and art [2nd Edition]. University of Chicago Press, Chicago USA. ISBN 184150419X, 9781841504193

Thesis

Onol, Isil (2011) Haptic interaction with visual information: tactile exhibition as inclusive interface between museum visitors and the Bronze Bust of Sophocles. PhD thesis, University of Huddersfield.

Artefact

Vickers, Richard and Field, James (2011) 24-hours.in. [Artefact]

Vickers, Richard and Field, James and Dore, Oliver and Brant, Greg (2008) 15x15. [Artefact]

Show/Exhibition

Onol, Isil (2006) Tactual explorations. [Show/Exhibition]

Shepley, Alec (2014) A place of impossibility. [Show/Exhibition]

Vickers, Richard (2008) 15x15. [Show/Exhibition]

Vickers, Richard and Field, James (2012) 24-hours.in. [Show/Exhibition]

Vickers, Richard and Field, James (2012) 24-hours.in. [Show/Exhibition]

Vickers, Richard and Field, James (2012) 24-hours.in. [Show/Exhibition]

Vickers, Richard and Field, James (2012) www.24-hours.in. [Show/Exhibition]

Performance

Sicchio, Kate and McLean, Alex (2013) Sound choreography: body code. [Performance]

Video

Vickers, Richard and Field, James and Cooper, Graham and Thayne, Martyn and McCarthy, Clive and Verity, Adam (2014) co_LAB - Project 1. [Video]

Vickers, Richard and Field, James and Cooper, Graham and Thayne, Martyn and Melakoski, Cai (2014) Media Culture 2020 - Liepāja, Latvia. [Video]

Vickers, Richard and Field, James and Cooper, Graham and Thayne, Martyn and Melakoski, Cai (2013) Media Culture 2020 - Tampere, Finland. [Video]

Project

Onol, Isil (2011) Development of new methodologies for user-testing of technology products. [Project] (Unpublished)

Other

Mitchell, Grethe (2011) The game catcher. AHRC.

This list was generated on Thu Oct 23 10:30:16 2014 BST.