Items where Subject is "P Mass Communications and Documentation > P304 Electronic Media studies"

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Group by: Creators | Keywords | Item Type
Number of items at this level: 39.

Article

Coley, Rob and White, Joanna and McSherry, David and Cooper, Graham (2014) Intervention - Airminded. Antipode: A Radical Journal of Geography . ISSN UNSPECIFIED

Hudson, John (2011) All watched over by machines of loving grace: part 1, "Love and power". Digital Imaging and Photography . ISSN UNSPECIFIED

Hudson, John (2011) All watched over by machines of loving grace: part 2, "The use and abuse of vegetational concepts". Digital Imaging and Photography . ISSN UNSPECIFIED

Hudson, John (2010) Culture and communication. Digital Imaging and Photography . ISSN UNSPECIFIED

Hudson, John (2010) Cyberculture to e-culture (sounds so late eighties early 90s)? Erm... towards e-topia? Part 2. Digital Imaging and Photography . ISSN UNSPECIFIED

Hudson, John (2010) Cyberhistories: cyberspace, cyber art and cyberculture. Digital Imaging and Photography . ISSN UNSPECIFIED

Hudson, John (2010) Cyberwar and peace. Digital Imaging and Photography . ISSN UNSPECIFIED

Hudson, John (2011) Utopias, the cathedral of the new Worlds and the microchip. Digital Imaging and Photography . ISSN UNSPECIFIED

Hudson, John (2010) The ‘architecture’ of the web: digital utopias and dystopias. Digital Imaging and Photography Blog . ISSN UNSPECIFIED

Richards, Anthony (2011) Embalmed/unembalmed: territorial aporias within the performative field of tele-presence. International Journal of Performance Arts and Digital Media, 7 (1). pp. 77-95. ISSN 1479-4713

Book Section

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Clarke, Andy and Mitchell, Grethe (2001) Screen play: film and the future of interactive entertainment. In: Digital content creation. Springer-Verlag, London, pp. 9-19. ISBN 1852333790

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Mitchell, Grethe and Clarke, Andy (2007) Introduction. In: Videogames and Art [First Edition]. University of Chicago Press and Intellect Books, Chicago and Bristol, pp. 7-22. ISBN 9781841501420

Mitchell, Grethe and Clarke, Andy (2013) Introduction. In: Videogames and Art [Second Edition]. University of Chicago Press and Intellect Books, Chicago, USA and Bristol, UK. ISBN 9781841504193

Mitchell, Grethe and Clarke, Andy (2007) Videogame Music: chiptunes byte back? In: Situated Play: DiGRA 2007 Conference Proceedings. Interfaculty Initiative in Information Studies, University of Tokyo., Tokyo, pp. 393-399. ISBN UNSPECIFIED

Mitchell, Grethe and Clarke, Andy (2003) Videogame art: remixing, reworking and other interventions. In: Level Up. Utrecht University, Utrecht, pp. 338-348. ISBN 9039335508

Redden, Guy (2001) Grassroots and digital branches in the age of transversal politics. In: Politics of a digital present : an inventory of Australian net culture, criticism and theory. Fibreculture Publications, Melbourne, Victoria, pp. 61-68. ISBN 0957997809

Wilson, Deborah (2008) Paying the piper: funding broadcast news. In: Broadcast journalism: a critical introduction. Routledge, London. ISBN 0203886453, 0415441544

Winston, Brian (2000) Breakages Limited. In: Electronic media and technoculture. Rutgers Depth of Field series . Rutgers University Press, New Brunswick, New Jersey. ISBN 9780813527345

Winston, Brian (1989) The illusion of revolution. In: Computers in the human context: information technology, productivity and people. MIT Press, Cambridge, Mass., pp. 71-81. ISBN 0262061244, 026256050X

Conference or Workshop Item

Coley, Rob and Lockwood, Dean (2012) Worming-worlding: reading as fabulatory infection in China Miéville’s Weird. In: Weird Council: An International Conference on the Writing of China Miéville, 14-15 September 2012, Institute of English Studies, University of London. (Unpublished)

Lockwood, Dean (2010) When the two sevens clash: David Peace’s crime fiction as ‘occult history’. In: What Happens Now: 21st Century Writing in English – the first decade, 9-12 July 2010, University of Lincoln. (Unpublished)

Thayne, Martyn (2010) Digital profiling: the accumulation of personal data in the attention economy. In: Paying Attention: Digital Media Cultures and Generational Responsibility, September, 2010, Linköping, Sweden .

Thayne, Martyn (2010) Networked economics of user generated contents. In: Access All Areas Symposium, May 2010 , Watershed Media Centre, Bristol. (Unpublished)

Thayne, Martyn (2014) Object/process: towards an ontological levelling within media theory. In: 'Media and the Margins' - The Annual MeCCSA Conference, 8-10th January 2014, The Media School, Bournemouth University.

Thayne, Martyn (2013) On nonperceptual sensation and media ecology: interrogating computer mediated communication. In: The Communication Galaxy: Discoveries, Boundaries, and Opportunities - The Seventh Annual Conference of the Global Communication Association (GCA), 22-24 November 2013, Saint Paul University Faculty of Human Sciences School of Social Communication and Leadership, Ottawa, Canada .

Thayne, Martyn and Cooper, Graham (2014) co_LAB best practice presentation. In: Festival of Teaching and Learning, 20 June 2014, University of Lincoln. (Unpublished)

Book or Monograph

Chapman, Jane and Nuttall, Nick (2011) Journalism today: a themed history. Wiley-Blackwell, Malden, MA. ISBN 9781405179539, 9781405179522

Clarke, Andy and Mitchell, Grethe (2007) Videogames and art [1st Edition]. Intellect Books and University of Chicago Press, Bristol, UK and Chicago USA. ISBN 9781841501420, 1841501425

Clarke, Andy and Mitchell, Grethe (2013) Videogames and art [2nd Edition]. University of Chicago Press, Chicago USA. ISBN 184150419X, 9781841504193

Coley, Rob and Lockwood, Dean (2012) Cloud time: the inception of the future. Zero Books. ISBN 1780990952 , 9781780990958

Thayne, Martyn (2012) On participation: a critical new media analysis. LAP Lambert Academic Publishing. ISBN 9783659284243

Tulloch, John and Sparks, Colin (2000) Tabloid tales: global debates over media standards. Critical Media Studies: Institutions, Politics, and Culture . Rowman and Littlefield. ISBN 9780230298668, 0847695727

This list was generated on Thu Oct 23 02:29:24 2014 BST.