Items where Subject is "G Mathematical and Computer Sciences > G920 Others in Computing Sciences"

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Number of items at this level: 40.

Constructive alignment

Cobham, David and Jacques, Kevin and Spilberg, Rose (2008) Addressing student satisfaction in undergraduate computing programmes: the use of constructive alignment in automating mass, timely and high quality feedback. In: 2nd UK Workshop on Constructive Alignment, 16 January 2008, Nottingham.

Eco-feedback

Linehan, Conor and Ryan, Jonathan and Doughty, Mark and Kirman, Ben and Lawson, Shaun (2010) Designing mobile technology to promote sustainable food choices. In: Workshop on Nudge & Influence Through Mobile Devices, September 7-10, 2010, Mobile HCI 2010, Lisbon, Portugal.

Game design

Linehan, Conor and Lawson, Shaun and Doughty, Mark (2009) Tabletop prototyping of serious games for ‘soft skills’ training. 2009 Conference in Games and Virtual Worlds for Serious Applications . pp. 182-185. ISSN UNSPECIFIED

Higher education

Cobham, David and Jacques, Kevin and Spilberg, Rose (2008) Addressing student satisfaction in undergraduate computing programmes: the use of constructive alignment in automating mass, timely and high quality feedback. In: 2nd UK Workshop on Constructive Alignment, 16 January 2008, Nottingham.

Learning outcomes

Cobham, David and Jacques, Kevin and Spilberg, Rose (2008) Addressing student satisfaction in undergraduate computing programmes: the use of constructive alignment in automating mass, timely and high quality feedback. In: 2nd UK Workshop on Constructive Alignment, 16 January 2008, Nottingham.

Learning systems

Allinson, N. M. and Brown, M. T. and Johnson, M. J. (1989) {0,1}n space self-organising feature maps: extensions and hardware implementation. In: Artificial Neural Networks, 1989, 16-18 October 1989, London.

Neural nets

Allinson, N. M. and Brown, M. T. and Johnson, M. J. (1989) {0,1}n space self-organising feature maps: extensions and hardware implementation. In: Artificial Neural Networks, 1989, 16-18 October 1989, London.

Pattern recognition

Allinson, N. M. and Brown, M. T. and Johnson, M. J. (1989) {0,1}n space self-organising feature maps: extensions and hardware implementation. In: Artificial Neural Networks, 1989, 16-18 October 1989, London.

Programme specification

Cobham, David and Jacques, Kevin and Spilberg, Rose (2008) Addressing student satisfaction in undergraduate computing programmes: the use of constructive alignment in automating mass, timely and high quality feedback. In: 2nd UK Workshop on Constructive Alignment, 16 January 2008, Nottingham.

Technological determinism

Cobham, David and Jacques, Kevin and Spilberg, Rose (2008) Addressing student satisfaction in undergraduate computing programmes: the use of constructive alignment in automating mass, timely and high quality feedback. In: 2nd UK Workshop on Constructive Alignment, 16 January 2008, Nottingham.

Web 2.0

Beresford, Wendy and Cobham, David (2010) The role of E-portfolios in higher education: their perceived value and potential to assist undergraduate computing students. In: International Conference on Education and New Learning Technologies, 5-7 July 2010, Barcelona,.

airport

Linehan, Conor and Kirman, Ben and Lawson, Shaun and Doughty, Mark (2010) Blowtooth: pervasive gaming in unique and challenging environments. Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems . pp. 2695-2704. ISSN UNSPECIFIED

bmjtype

Linehan, Conor and Lawson, Shaun and Doughty, Mark (2009) Tabletop prototyping of serious games for ‘soft skills’ training. 2009 Conference in Games and Virtual Worlds for Serious Applications . pp. 182-185. ISSN UNSPECIFIED

collaborative games

Linehan, Conor and Lawson, Shaun and Doughty, Mark (2009) Tabletop prototyping of serious games for ‘soft skills’ training. 2009 Conference in Games and Virtual Worlds for Serious Applications . pp. 182-185. ISSN UNSPECIFIED

community involvement

Doughty, Mark and O'Coill, Carl (2008) Online gaming and web-based communities: serious games for community development. International Journal of Web Based Communities, 4 (3). pp. 384-391. ISSN 1741-8216

critical games

Linehan, Conor and Kirman, Ben and Lawson, Shaun and Doughty, Mark (2010) Blowtooth: pervasive gaming in unique and challenging environments. Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems . pp. 2695-2704. ISSN UNSPECIFIED

ePortfolios

Beresford, Wendy and Cobham, David (2010) The role of E-portfolios in higher education: their perceived value and potential to assist undergraduate computing students. In: International Conference on Education and New Learning Technologies, 5-7 July 2010, Barcelona,.

education

Beresford, Wendy and Cobham, David (2010) The role of E-portfolios in higher education: their perceived value and potential to assist undergraduate computing students. In: International Conference on Education and New Learning Technologies, 5-7 July 2010, Barcelona,.

education and learning

Linehan, Conor and Lawson, Shaun and Doughty, Mark (2009) Tabletop prototyping of serious games for ‘soft skills’ training. 2009 Conference in Games and Virtual Worlds for Serious Applications . pp. 182-185. ISSN UNSPECIFIED

feedback

Linehan, Conor and Ryan, Jonathan and Doughty, Mark and Kirman, Ben and Lawson, Shaun (2010) Designing mobile technology to promote sustainable food choices. In: Workshop on Nudge & Influence Through Mobile Devices, September 7-10, 2010, Mobile HCI 2010, Lisbon, Portugal.

food

Linehan, Conor and Ryan, Jonathan and Doughty, Mark and Kirman, Ben and Lawson, Shaun (2010) Designing mobile technology to promote sustainable food choices. In: Workshop on Nudge & Influence Through Mobile Devices, September 7-10, 2010, Mobile HCI 2010, Lisbon, Portugal.

higher education

Beresford, Wendy and Cobham, David (2010) The role of E-portfolios in higher education: their perceived value and potential to assist undergraduate computing students. In: International Conference on Education and New Learning Technologies, 5-7 July 2010, Barcelona,.

learning

Beresford, Wendy and Cobham, David (2010) The role of E-portfolios in higher education: their perceived value and potential to assist undergraduate computing students. In: International Conference on Education and New Learning Technologies, 5-7 July 2010, Barcelona,.

mobile games

Linehan, Conor and Kirman, Ben and Lawson, Shaun and Doughty, Mark (2010) Blowtooth: pervasive gaming in unique and challenging environments. Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems . pp. 2695-2704. ISSN UNSPECIFIED

non-players

Linehan, Conor and Kirman, Ben and Lawson, Shaun and Doughty, Mark (2010) Blowtooth: pervasive gaming in unique and challenging environments. Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems . pp. 2695-2704. ISSN UNSPECIFIED

online collaboration

Doughty, Mark and O'Coill, Carl (2008) Online gaming and web-based communities: serious games for community development. International Journal of Web Based Communities, 4 (3). pp. 384-391. ISSN 1741-8216

participatory design

Doughty, Mark and O'Coill, Carl (2008) Online gaming and web-based communities: serious games for community development. International Journal of Web Based Communities, 4 (3). pp. 384-391. ISSN 1741-8216

persuasive

Linehan, Conor and Ryan, Jonathan and Doughty, Mark and Kirman, Ben and Lawson, Shaun (2010) Designing mobile technology to promote sustainable food choices. In: Workshop on Nudge & Influence Through Mobile Devices, September 7-10, 2010, Mobile HCI 2010, Lisbon, Portugal.

pervasive games

Linehan, Conor and Kirman, Ben and Lawson, Shaun and Doughty, Mark (2010) Blowtooth: pervasive gaming in unique and challenging environments. Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems . pp. 2695-2704. ISSN UNSPECIFIED

provocative games

Linehan, Conor and Kirman, Ben and Lawson, Shaun and Doughty, Mark (2010) Blowtooth: pervasive gaming in unique and challenging environments. Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems . pp. 2695-2704. ISSN UNSPECIFIED

ref11

Doughty, Mark and O'Coill, Carl (2008) Online gaming and web-based communities: serious games for community development. International Journal of Web Based Communities, 4 (3). pp. 384-391. ISSN 1741-8216

Linehan, Conor and Lawson, Shaun and Doughty, Mark (2009) Tabletop prototyping of serious games for ‘soft skills’ training. 2009 Conference in Games and Virtual Worlds for Serious Applications . pp. 182-185. ISSN UNSPECIFIED

refdoi

Doughty, Mark and O'Coill, Carl (2008) Online gaming and web-based communities: serious games for community development. International Journal of Web Based Communities, 4 (3). pp. 384-391. ISSN 1741-8216

Linehan, Conor and Lawson, Shaun and Doughty, Mark (2009) Tabletop prototyping of serious games for ‘soft skills’ training. 2009 Conference in Games and Virtual Worlds for Serious Applications . pp. 182-185. ISSN UNSPECIFIED

serious games

Doughty, Mark and O'Coill, Carl (2008) Online gaming and web-based communities: serious games for community development. International Journal of Web Based Communities, 4 (3). pp. 384-391. ISSN 1741-8216

serious games methodologies

Linehan, Conor and Lawson, Shaun and Doughty, Mark (2009) Tabletop prototyping of serious games for ‘soft skills’ training. 2009 Conference in Games and Virtual Worlds for Serious Applications . pp. 182-185. ISSN UNSPECIFIED

soft skills

Linehan, Conor and Lawson, Shaun and Doughty, Mark (2009) Tabletop prototyping of serious games for ‘soft skills’ training. 2009 Conference in Games and Virtual Worlds for Serious Applications . pp. 182-185. ISSN UNSPECIFIED

sustainability

Linehan, Conor and Ryan, Jonathan and Doughty, Mark and Kirman, Ben and Lawson, Shaun (2010) Designing mobile technology to promote sustainable food choices. In: Workshop on Nudge & Influence Through Mobile Devices, September 7-10, 2010, Mobile HCI 2010, Lisbon, Portugal.

sustainable consumption

Linehan, Conor and Ryan, Jonathan and Doughty, Mark and Kirman, Ben and Lawson, Shaun (2010) Designing mobile technology to promote sustainable food choices. In: Workshop on Nudge & Influence Through Mobile Devices, September 7-10, 2010, Mobile HCI 2010, Lisbon, Portugal.

tagging

Linehan, Conor and Ryan, Jonathan and Doughty, Mark and Kirman, Ben and Lawson, Shaun (2010) Designing mobile technology to promote sustainable food choices. In: Workshop on Nudge & Influence Through Mobile Devices, September 7-10, 2010, Mobile HCI 2010, Lisbon, Portugal.

This list was generated on Sun May 26 07:25:48 2013 BST.