Items where Creator is "Headleand, Chris"

Up a level
Export as [feed] Atom [feed] RSS 1.0 [feed] RSS 2.0
Group by: Item Type | Final Publication Date | No Grouping
Number of items: 17.

Article

ap Cenydd, Llyr and Headleand, Christopher J. (2019) Movement Modalities in Virtual Reality: A Case Study from Ocean Rift Examining the Best Practices in Accessibility, Comfort, and Immersion. IEEE Consumer Electronics Magazine, 8 (1). pp. 30-35. ISSN 2162-2248

Roberts, Jonathan C. and Ritsos, Panagiotis D. and Jackson, James R. and Headleand, Christopher (2018) The Explanatory Visualization Framework: an active learning framework for teaching creative computing using explanatory visualizations. IEEE transactions on visualization and computer graphics, 24 (1). pp. 791-801. ISSN 1077-2626

John, Nigel W. and Pop, Serban R. and Day, Thomas and Ritsos, Panagiotis D. and Headleand, Chris (2017) The implementation and validation of a virtual environment for training powered wheelchair manoeuvres. IEEE Transactions on Visualization and Computer Graphics, 24 (5). pp. 1867-1876. ISSN 1077-2626

Roberts, J. C. and Headleand, C. and Ritsos, P. D. (2015) Sketching designs using the Five Design-Sheet methodology. Visualization and Computer Graphics, IEEE Transactions on, 22 (1). pp. 419-428. ISSN 1077-2626

Book Section

Headleand, Christopher J. and Jackson, James and Williams, Ben and Priday, Lee and Teahan, William J. and Ap Cenydd, LLyr (2016) How the perceived identity of a NPC companion influences player behavior. In: Transactions on Computational Science XXVIII. Lecture Notes in Computer Science, 9590 . Springer, pp. 88-107. ISBN 9783662530894, 9783662530900

Conference or Workshop contribution

Williams, Benjamin and Headleand, Chris (2019) Evaluating Models for Virtual Forestry Generation and Tree Placement in Games. In: Computer Graphics and Visual Computing (CGVC), Bedfordshire.

Harrington, Jake and Headleand, Christopher (2019) A Somatic Approach to Combating Cybersickness Utilising Airflow Feedback. In: Computer Graphics and Visual Computing (CGVC), Bangor Wales.

Cenydd, Llyr ap and Headleand, Chris (2019) Optimising Underwater Environments for Mobile VR. In: Computer Graphics and Visual Computing (CGVC), 12th - 13th September 2019, Bangor Wales.

Roberts, Jonathan C. and Ritsos, Panagiotis D. and Headleand, Chris (2017) Experience and guidance for the use of sketching and low-fidelity visualisation-design in teaching. In: Pedagogy of Data Visualization workshop at IEEE VIS 2017, 1 - 6 October 2017, Phoenix, Arizona.

Hall, Jason Andrew and Williams, Benjamin and Headleand, Christopher J (2017) Artificial folklore for simulated religions. In: 2017 International Conference on Cyberworlds (CW), 20 - 22 September 2017, Chester, UK.

Day, Thomas and Headleand, Christopher and Pop, Serban and John, Nigel and Dobson, William (2017) Using virtual reality to experience different powered wheelchair configurations. In: International Conference on Cyberworlds (CW), 20 - 22 September 2017, Chester, UK.

Williams, Benjamin and Headleand, Christopher J. (2017) A time-line approach for the generation of simulated settlements. In: 2017 International Conference on Cyberworlds (CW), 20 - 22 September 2017, Chester, UK.

Headleand, Chris and De angeli, Antonella (2017) Ethical encounters with autonomous agents. In: Ethical Encounters in HCI workshop at CHI2017, 6 - 11 May 2017, Denver, Colorado.

Roberts, Jonathan C. and Jackson, J. R. and Headleand, Chris and Ritsos, Panagiotis D. (2016) Creating explanatory visualizations of algorithms for active learning. In: IEEE Conference on Visualization (IEEE VIS 2016), 23 - 28 October 2016, Baltimore, MD, USA.

Headleand, Christopher J. and Teahan, William (2016) Action selection through affective states modelling. In: SAI Computing Conference (SAI), 2016, 13 - 15 July 2016, London, UK.

Headleand, Christopher J. and Teahan, William (2016) Towards ethical robots: revisiting Braitenberg's vehicles. In: SAI Computing Conference (SAI), 2016, 13 - 15 July 2016, London, UK.

Headleand, Chris and Day, Thomas and Pop, Serban and Ritsos, Panagiotis and John, Nigel (2016) A cost-effective virtual environment for simulating and training powered wheelchairs manoeuvres. In: MMVR 22, 7 - 9 April 2016, Los Angeles.

This list was generated on Sat Dec 7 12:18:59 2019 GMT.