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Lawson, Shaun, Kirman, Ben, Linehan, Conor, Feltwell, Tom and Hopkins, Lisa (2015) Problematising upstream technology through speculative design: the case of quantified cats and dogs. ACM Conference on Human Factors in Computer Systems (CHI) . ISSN .
Kirman, Ben, Feltwell, Tom and Linehan, Conor (2015) Player superstition as a design resource. DiGRA Conference Extended Abstracts . ISSN NA
Mahoney, Jamie, Feltwell, Tom, Ajuruchi, Obinna and Lawson, Shaun (2016) Constructing the visual online political self. In: CHI Conference on Human Factors in Computing Systems, 7 - 12 May 2016, Santa Clara, California.
Brooker, P., Vines, J., Sutton, S., Barnett, J., Feltwell, T. and Lawson, S. (2015) Debating poverty porn on twitter: social media as a place for everyday socio-political talk. In: Conference of 33rd Annual CHI Conference on Human Factors in Computing Systems, CHI 2015, 18 - 23 April 2015, Seoul; South Korea.
Bird, Jake, Feltwell, Tom and Cielniak, Grzegorz (2012) Real-time adaptive track generation in racing games. In: GAMEON '2012, 14-16 Nov 2012, Universida de Málaga, Málaga, Spain.
Feltwell, Tom, Dickinson, Patrick and Cielniak, Grzegorz (2012) A framework for quantitative analysis of user-generated spatial data. In: GAMEON '2012, 14-16 Nov 2012, Universida de Málaga, Málaga, Spain.
Feltwell, Tom (2010) Ballistic damage models and their affects on game play. In: GAMEON 2010, November 17-19 2010, Leicester.
Feltwell, Tom (2016) Visualising player data for video game designers. MRes thesis, University of Lincoln.