Items where Creator is "Mitchell, Grethe"

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Number of items: 17.

Review

Mitchell, Grethe (2013) Cultures enfantines: universalité et diversité [edited by A. Arleo and J. Delalande, Rennes France: Presses Universitaires de Rennes, 2010]. International Journal of Play, 2 (1). pp. 52-55. ISSN 2159-4937

Book Section

Mitchell, Grethe (2014) The game catcher: a computer game and research tool for embodied movement. In: Children's games in the new media age: childlore, media and the playground. Ashgate Studies in Childhood, 1700 to the Present Series . Ashgate Books, Farnham, Surrey, UK. ISBN 9781409450252

Mitchell, Grethe and Clarke, Andy (2013) Introduction. In: Videogames and Art [Second Edition]. University of Chicago Press and Intellect Books, Chicago, USA and Bristol, UK. ISBN 9781841504193

Clarke, Andy and Mitchell, Grethe (2013) An interview with Eddo Stern. In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Mitchell, Grethe (2013) Figures in a landscape: in conversation with Gibson/Martelli (igloo). In: Videogames and art [second edition]. University of Chicago Press, USA and Intellect Books, UK. ISBN 9781841504193

Mitchell, Grethe and Clarke, Andy (2013) Game catcher: visualising and preserving ephemeral movement for research and analysis. In: Electronic visualisation in art and culture. Springer Series on Cultural Computing . Springer-Verlag London Ltd, London. ISBN UNSPECIFIED

Mitchell, Grethe and Clarke, Andy (2011) Game catcher: playing, recording and archiving playground games. In: Museums at play: games, interaction and learning. Museums Etc., Edinburgh, pp. 426-439. ISBN 9781907697135

Mitchell, Grethe and Clarke, Andy (2007) Videogame Music: chiptunes byte back? In: Situated Play: DiGRA 2007 Conference Proceedings. Interfaculty Initiative in Information Studies, University of Tokyo., Tokyo, pp. 393-399. ISBN UNSPECIFIED

Mitchell, Grethe and Clarke, Andy (2007) Introduction. In: Videogames and Art [First Edition]. University of Chicago Press and Intellect Books, Chicago and Bristol, pp. 7-22. ISBN 9781841501420

Mitchell, Grethe and Clarke, Andy (2003) Videogame art: remixing, reworking and other interventions. In: Level Up. Utrecht University, Utrecht, pp. 338-348. ISBN 9039335508

Clarke, Andy and Mitchell, Grethe (2001) Film and the development of interactive narrative. In: Virtual storytelling: using virtual reality technologies for storytelling. Lecture Notes in Computer Science (2197). Springer-Verlag, Berlin, pp. 81-89. ISBN 3540426116

Clarke, Andy and Mitchell, Grethe (2001) Screen play: film and the future of interactive entertainment. In: Digital content creation. Springer-Verlag, London, pp. 9-19. ISBN 1852333790

Clarke, Andy and Mitchell, Grethe (2000) Playing with film language. In: The visual-narrative matrix: interdisciplinary collisions and collusions. Fine Art Research Centre, Southampton Institute, Southampton, pp. 85-89. ISBN 1874011095

Book or Monograph

Clarke, Andy and Mitchell, Grethe (2013) Videogames and art [2nd Edition]. Intellect, The University of Chicago Press, Chicago, USA and Bristol, UK. ISBN 184150419X, 9781841504193

Clarke, Andy and Mitchell, Grethe (2007) Videogames and art [1st Edition]. Intellect Books and University of Chicago Press, Bristol, UK and Chicago USA. ISBN 9781841501420, 1841501425

Video

Mitchell, Grethe (2011) Ipidipidation my generation! [Video]

Other

Mitchell, Grethe (2011) The game catcher. AHRC.

This list was generated on Tue Sep 26 15:04:14 2017 BST.