Gerling, Kathrin M., Dergousoff, Kristen K. and Mandryk, Regan L.
(2013)
Is movement better? Comparing sedentary and motion-based game controls for older adults.
In: 39th Graphics Interface Conference, GI 2013, 29 - 31 May 2013, Regina, Saskatchewan; Canada.
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Item Type: | Conference or Workshop contribution (Presentation) |
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Item Status: | Live Archive |
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Abstract
Providing cognitive and physical stimulation for older adults is critical for their well-being. Video games offer the opportunity of engaging seniors, and research has shown a variety of positive effects of motion-based video games for older adults. However, little is known about the suitability of motion-based game controls for older adults and how their use is affected by age-related changes. In this paper, we present a study evaluating sedentary and motion-based game controls with a focus on differences between younger and older adults. Our results show that older adults can apply motion-based game controls efficiently, and that they enjoy motion-based interaction. We present design implications based on our study, and demonstrate how our findings can be applied both to motion-based game design and to general interaction design for older adults. Copyright held by authors.
Additional Information: | Conference code 99519 |
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Keywords: | Age-related changes, Design implications, Entertainment, Game design, Games, Interaction design, Older adults, Physical stimulations, Design, Well stimulation, Human computer interaction |
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Subjects: | G Mathematical and Computer Sciences > G440 Human-computer Interaction |
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Divisions: | College of Science > School of Computer Science |
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Related URLs: | |
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ID Code: | 13640 |
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Deposited On: | 02 Apr 2014 15:05 |
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