Observations on developing undergraduate games computing curricula

Cobham, D.C. and Doughty, M. (2005) Observations on developing undergraduate games computing curricula. In: 4th Annual Conference on IT in Education, 31 May - 1 June 2005, Kuala Lumpur, Malaysia.

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Abstract

This paper summarises the salient features in the
development from inception to maturity of a
Games Computing curriculum. It highlights
some of the pointers and pitfalls for curriculum
developers who are considering embarking upon
or the enhancement of a Games Computing
curriculum. The research centres on the
BSc(Hons) programme currently titled "Games
Computing", hereafter referred to as "the
programme", offered by the Faculty

Item Type:Conference or Workshop Item (Paper)
Additional Information:This paper summarises the salient features in the development from inception to maturity of a Games Computing curriculum. It highlights some of the pointers and pitfalls for curriculum developers who are considering embarking upon or the enhancement of a Games Computing curriculum. The research centres on the BSc(Hons) programme currently titled "Games Computing", hereafter referred to as "the programme", offered by the Faculty
Keywords:Games computing, Higher education, Curricula
Subjects:X Education > X342 Academic studies in Higher Education
G Mathematical and Computer Sciences > G450 Multi-media Computing Science
Divisions:College of Science > School of Computer Science
ID Code:94
Deposited By: David Cobham
Deposited On:25 Feb 2006
Last Modified:08 Jul 2014 09:49

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