Real-time adaptive track generation in racing games

Bird, Jake and Feltwell, Tom and Cielniak, Grzegorz (2012) Real-time adaptive track generation in racing games. In: GAMEON '2012, 14-16 Nov 2012, Universida de Málaga, Málaga, Spain.

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Abstract

Real-time Adaptive Track Generation in Racing Games

Item Type: Conference or Workshop Item (Paper)
Additional Information: Real-time Adaptive Track Generation in Racing Games
Keywords: Game Metrics, Spatial Data Analysis, First Person Shooter, Histogram Comparison, Games computing
Subjects: G Mathematical and Computer Sciences > G400 Computer Science
Divisions: College of Sciences > Faculty of Science > Lincoln School of Computer Science
Depositing User: Bev Jones
Date Deposited: 23 Nov 2012 11:10
Last Modified: 23 Nov 2012 11:10
URI: http://eprints.lincoln.ac.uk/id/eprint/6900

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