Bird, Jake and Feltwell, Tom and Cielniak, Grzegorz (2012) Real-time adaptive track generation in racing games. In: GAMEON '2012, 14-16 Nov 2012, Universida de Málaga, Málaga, Spain.
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Official URL: http://www.eurosis.org/cms/files/conf/gameon/gameo...
Abstract
Real-time Adaptive Track Generation in Racing Games
| Item Type: | Conference or Workshop Item (Paper) |
|---|---|
| Additional Information: | Real-time Adaptive Track Generation in Racing Games |
| Keywords: | Game Metrics, Spatial Data Analysis, First Person Shooter, Histogram Comparison, Games computing |
| Subjects: | G Mathematical and Computer Sciences > G400 Computer Science |
| Divisions: | College of Sciences > Faculty of Science > Lincoln School of Computer Science |
| Depositing User: | Bev Jones |
| Date Deposited: | 23 Nov 2012 11:10 |
| Last Modified: | 23 Nov 2012 11:10 |
| URI: | http://eprints.lincoln.ac.uk/id/eprint/6900 |
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