A case for design patterns supporting the development of mobile mixed reality games

Wetzel, Richard (2013) A case for design patterns supporting the development of mobile mixed reality games. In: Second Workshop on Design Patterns in Games.

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Item Type:Conference or Workshop contribution (Paper)
Item Status:Live Archive

Abstract

This paper proposes a design pattern language applicable to
mobile mixed reality games. While on the one hand the language
covers direct game mechanics and therefore game design
considerations, it also aims to provide similar for other aspects of
mobile mixed reality games, namely authoring, content creation,
interfaces, orchestration as well as testing and logging. Eleven
patterns based on these aspects are described in more detail.

Keywords:design patterns, mixed reality games
Subjects:G Mathematical and Computer Sciences > G440 Human-computer Interaction
Divisions:College of Science > School of Computer Science
ID Code:24593
Deposited On:09 Oct 2016 09:18

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