Motion-based game interaction for older adults

Gerling, Kathrin (2013) Motion-based game interaction for older adults. i-com Journal of Interactive Media, 12 (2). pp. 19-24. ISSN 1618-162X

Full content URL: http://dx.doi.org/10.1515/icom.2013.0012

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Item Type:Article
Item Status:Live Archive

Abstract

Motion-based video games for older adults have become increasingly popular as they are a means of providing physical activity for senior citizens. In this context, it is important to ensure that motion-based game controls are accessible to older adults, and that they can apply them in a safe and enjoyable manner. In this paper, we provide an overview of sedentary and motion-based game controls for older adults, we show how full-body motion-based game input can be designed to be suitable for institutionalized older adults, and we outline potential applications of motion-based systems for senior citizens with a focus on video games, applications for therapy, and projects beyond games.

Keywords:video games, older adults
Subjects:G Mathematical and Computer Sciences > G440 Human-computer Interaction
Divisions:College of Science > School of Computer Science
ID Code:16926
Deposited On:13 Mar 2015 10:46

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