Doughty, Mark and O'Coill, Carl (2008) Online gaming and web-based communities: serious games for community development. International Journal of Web Based Communities, 4 (3). pp. 384-391. ISSN 1741-8216
|
PDF
09_Doughty[1].pdf - Whole Document Restricted to Repository staff only Download (329Kb) |
Abstract
Serious games take the compelling and creative aspects of traditional computer games and apply them for non-entertainment purposes. The development of serious online games could contribute to many web-located community developments. This paper explores the potential for serious online games for inclusion in web-based community developments and outlines a participatory design project which utilises online gaming technologies. We conclude that serious online games are a useful component in such developments, but that their design and development should take into account their potential users and that as people become more experienced and used to interacting with gaming technologies, the expectations for these types of interaction will rise.
| Item Type: | Article |
|---|---|
| Keywords: | serious games, online collaboration, community involvement, participatory design, ref11, refdoi |
| Subjects: | K Architecture, Building and Planning > K421 Urban Planning G Mathematical and Computer Sciences > G920 Others in Computing Sciences |
| Divisions: | College of Sciences > Faculty of Science > Lincoln School of Computer Science |
| Depositing User: | Mark Doughty |
| Date Deposited: | 11 Sep 2008 08:24 |
| Last Modified: | 15 May 2013 13:47 |
| URI: | http://eprints.lincoln.ac.uk/id/eprint/1616 |
Actions (login required)
![]() |
View Item |
