The error of our ways: the experience of self-reported position in a location-based game

Benford, Steve and Seager, Will and Flintham, Martin and Anastasi, Rob and Rowland, Duncan and Humble, Jan and Stanton, Danae and Bowers, John and Tandavanitj, Nick and Adams, Matt and Row Farr, Ju and Oldroyd, Amanda and Sutton, Jon (2005) The error of our ways: the experience of self-reported position in a location-based game. In: UbiComp 2004: ubiquitous computing : 6th international conference, Nottingham, UK, September 7-10, 2004 : proceedings. UbiComp (04). Springer, pp. 70-87. ISBN 9783540229551

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The error of our ways: the experience of self-reported position in a location-based game
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Abstract

We present a study of people’s use of positional information as part
of a collaborative location-based game. The game exploits self-reported positioning
in which mobile players manually reveal their positions to remote players
by manipulating electronic maps. Analysis of players’ movements, position
reports and communications, drawing on video data, system logs and player
feedback, highlights some of the ways in which humans generate, communicate
and interpret position reports. It appears that remote participants are largely untroubled
by the relatively high positional error associated with self reports. Our
analysis suggests that this may because mobile players declare themselves to be
in plausible locations such as at common landmarks, ahead of themselves on
their current trajectory (stating their intent) or behind themselves (confirming
previously visited locations). These observations raise new requirements for the
future development of automated positioning systems and also suggest that selfreported
positioning may be a useful fallback when automated systems are unavailable
or too unreliable.

Item Type:Book Section
Additional Information:Also:- Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) Volume 3205, 2004, Pages 70-87
Keywords:Position, Cybernetics, Games computing
Subjects:G Mathematical and Computer Sciences > G400 Computer Science
G Mathematical and Computer Sciences > G440 Human-computer Interaction
Divisions:College of Science > School of Computer Science
ID Code:1214
Deposited By: Bev Jones
Deposited On:21 Sep 2007
Last Modified:26 Jul 2013 10:36

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